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rugbyprop3
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Milwaukee, WI, USA
Nov 2001 time: 23:16
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After reading a whole bunch of posts like this, it is getting a little frustrating. The combat system is not broken, you just have to watch what you are doing.
Take the aircraft carrier for example, if you attack another galley, it has a defensive strength of 1 and you have an attack strength of 1, which means if you attack you have only a 50 / 50 chance of winning that attack. Moral of that story is to never attack with an aircraft carrier.
What I have found is that bombardment is key in the current system. Any attack that you make that you don't out point the opponent by at least triple bombard the hex if at all possible. Artillery especially is king.
The only change that I might make is that I would increase the hitpoints as the ages increase. so in the bronze age the starting unit has 3 hitpoints. Midevil units would have 4, Industrial and modern age units would have 5 hitpoints. This would mean that units from a later age with equal attack and defense values would win slightly more often against their early age units, but it wouldn't overwelmingly change the stats.
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solo
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Lowell, MA USA
Jan 2001 time: 05:16
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Welcome, Smash! I knew you wouldn't wait for the MAC version.
Some astonishing combats for me too. Now I refuse to upgrade my warriors, spearmen, or those bowmen and their armor-piercing arrows!
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barefootbadass
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If I'm going to pay upkeep costs on a horde of units I'd rather they be the best I have available, or at least something better than a horseman.
Sure bunch of horsemen can take a industrial or modern city, just bombard the city till almost nothing is left to defend and then your sheer numbers and hp advantage will win. This isn't really at all unrealistic. Look what's happening in afghanistan with the northern alliance swarming taliban tanks with horse mounted soldiers since we bombed them so much.
In fact its kind of eerie how spot on the combat is in civ3.
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Jason
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Halifax, NS, Canada
Aug 1999 time: 05:16
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I defy you to lose modern armour to pikemen. It's hard enough to get both coexisting on some lame difficulty level to start with, and then to have the inestimable bad luck... Perhaps if you carefully positioned yourself to attack a fortified pikemen on a hilltop metropolis with 1 hp left against an elite pikeman you could manage it. It'd still be what, 24-9? It's the spear-down-the-barrel syndrome, the upgrading pikemen syndrome, whatever you want to explain it by.
The only really serious effect of this is its side-effect, the painfully stupid message board arguements. "But dude, it still has a spear in the graphic!"
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