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ScottVib
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Read the Soren Johnson Chat Transcript some things have been revealed about the patch in that... Also Jef Morris posted some information on it.
This comes right out of the chat transcript:
[ACS_MarkG] let's get the upgrades/patches question out of the way no
[Soren_Johnson_Firaxis] cultural acquisition of cities does not make the AI get mad b/c
[ACS_MarkG] Soren, what decisions are there right now for the patches?
[Soren_Johnson_Firaxis] it is not really directly under the user's control (unlike capturing a city) * nidz-onehalf would like to ask a rather silly, but fun-to-know question
[Jannekorv] ok, thats the only way I aquire cities so
[connorkimbro] Soren_Johnson_Firaxis: i've noticed that alot of times, the AI seems to really like to share techs with other AI civs. . but not with the player. It's almost as if, diplomatically, they're ganging up on the player. Is that intentional?
[Soren_Johnson_Firaxis] oh sorry... we are working on a patch and it will address bugs and interface issues first as well as a few balance and AI holes...
[ACS_MarkG] upgrade on the editor?
[Mark13] Any hint of a release date?
[Soren_Johnson_Firaxis] ...sorry, I can't be too specific b/c we don't want to promise anything until it gets through testing...
[ACS_MarkG] Ok, thanks
[Misfire] ?
[Soren_Johnson_Firaxis] the editory will be upgraded soon although I am not sure if it will be in the first patch...
[SamSmithnz] But we're talking before christmas for the patch right?
[ACS_MarkG] thechief, please ask
[TheChief] Is simple trespassing enough of an excuse to start a war with an AI player without losing points with other AI players. In other words, I don't want to ruin my reputation in the long run to win by the UN vote.
[Soren_Johnson_Firaxis] yes, before X-mas
[ACS_MarkG] yes, sam, Jeff Morris mentioned "end of month"(this month).
Hope this helps...
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genghisvick
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U.S.A.
Jun 2001 time: 00:16
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quote: Originally posted by ScottVib
Read the Soren Johnson Chat Transcript some things have been revealed about the patch in that... Also Jef Morris posted some information on it.
This comes right out of the chat transcript:
[ACS_MarkG] let's get the upgrades/patches question out of the way no
[Soren_Johnson_Firaxis] cultural acquisition of cities does not make the AI get mad b/c
[ACS_MarkG] Soren, what decisions are there right now for the patches?
[Soren_Johnson_Firaxis] it is not really directly under the user's control (unlike capturing a city) * nidz-onehalf would like to ask a rather silly, but fun-to-know question
[Jannekorv] ok, thats the only way I aquire cities so
[connorkimbro] Soren_Johnson_Firaxis: i've noticed that alot of times, the AI seems to really like to share techs with other AI civs. . but not with the player. It's almost as if, diplomatically, they're ganging up on the player. Is that intentional?
[Soren_Johnson_Firaxis] oh sorry... we are working on a patch and it will address bugs and interface issues first as well as a few balance and AI holes...
[ACS_MarkG] upgrade on the editor?
[Mark13] Any hint of a release date?
[Soren_Johnson_Firaxis] ...sorry, I can't be too specific b/c we don't want to promise anything until it gets through testing...
[ACS_MarkG] Ok, thanks
[Misfire] ?
[Soren_Johnson_Firaxis] the editory will be upgraded soon although I am not sure if it will be in the first patch...
[SamSmithnz] But we're talking before christmas for the patch right?
[ACS_MarkG] thechief, please ask
[TheChief] Is simple trespassing enough of an excuse to start a war with an AI player without losing points with other AI players. In other words, I don't want to ruin my reputation in the long run to win by the UN vote.
[Soren_Johnson_Firaxis] yes, before X-mas
[ACS_MarkG] yes, sam, Jeff Morris mentioned "end of month"(this month).
Hope this helps... |
Thanks dude!
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bahoo
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quote: Originally posted by Th0mas
...The last thing that Fraxis or the Civ community wants is for a patch to be rushed out which causes more problems than it fixes or seriously unbalances the gameplay. |
Maybe they should have thought of that before they released the GAME.
All I want is a patch to fix air superiority, how friggin' hard could that be to make?!
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gromp
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Germany
Oct 2001 time: 06:16
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FALVES: Could you please give a few examples ? (Just curious ...)
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scientific civ
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Alpha Centauri
Oct 2001 time: 06:16
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i just dont understand y they tested the game over and over again an just didnt c that that the corruption was beyond 'a minor problem'. they'd better fix it. i cant play huge map this way!!
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bahoo
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quote: Originally posted by Th0mas
....Take it from me it is not a simple exercise, so please don't be so quick to critise until you are more conversant with the facts.
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Hmm....I'm no software engineer, and may not be "conversant with the facts", but Air Superiority works for the computer, how friggin hard can it be to make it work for the player?
quote: Originally posted by gromp
FALVES: Could you please give a few examples ? (Just curious ...)
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Ahem, King's Quest!
And I also think King's Quest II and III were never patched either.
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IMA_Petard
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Not everyone running the Nvidia drivers is having an issue...I'm using the latest drivers and they work fine for me...
ok, and name a major release in the last 3 years that didn't get patched???
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Libertarian
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Kings Quest? It is to laugh. Ha!
KQ — at least all before VI — were nothing code-wise but conditional branches setting flags. Civ-type decisions didn't exist. All you had to do was figure out how to make the latest trinket you found work. There is more complexity in a single Civ subroutine than in the whole KQ program.
Not a fair comparison.
As to releasing incrementally, it would be really nice if air superiority were released since you effectively can't play (at least by the set rules) in the modern age. But I've seen other programs, like SWiSH, that do frequent intermittent releases, and they nearly always introduce new problems of their own.
Professional programming is a balancing act. It's more than just pristine coding. You have to consider the company's P&L, or else you'll find yourself coding as a hobby.
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bahoo
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A turn based strategy game should NOT need to be patched. Sure, maybe the AI routines, maybe a few small patches to address the game balance in terms of corruption and unit strengths, but that's it. It should not need to be patched as far as things that are supposed to work just plain working!
Let's face it, all turn-based strategy games are is big board games with more in depth rules because the computer can keep track of things.
Most complex 3-D games don't require patches to be played properly, and they have to deal with such things as cool looking three dimensional stuff and collisions and what not.
When was the last time you bought a Playstation or Nintendo game that had to be patched? You didn't did you?
And don't tell me CivIII is more complex than Tony Hawk or GTA3 or SpyHunter.
The only difference is, computer games CAN be patched, so they figure they can get away with shipping an incomplete product, and they know they'll have a bunch of moles like you people defending them if they do.
And don't give me this crap about different Hardware issues! You give me any computer set up and I will GUARANTEE you that air superiority will NOT work, the city governors will continue to pick your units even if you tell them NOT to, and most other annoying bugs will still exist.
My only wish is that the sellout game review sites that give good ratings because they get ad dollars, had bothered to play the game through and say "Civ III is a pretty good game, but if you got 50 bucks a month to spend on a game, buy something else and get this 3 months from now when it works right".
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Nemo
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of no one.
Apr 1999 time: 23:16
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quote: Originally posted by Peets
Yes CIV III can become even better then it it now |
its not a matter of making it better ...it is a matter of making it WORK properly, first!
quote: A Nintendo game can't be patched, so when it's not so good then the game is BAD. |
Well, if that is the logic (which IMHO i dont agree with) then Civ3 is a BAD game.
But, IMO i beleive that consol games are bad cause the feature, or game play suck, but that is not the case with civ3, both of these areas are fine, great even. but you will NEVER find a consol game where you cant kill an attacking monster because of a bug (roughly equivilant to air superiority bug). Why? because it is TESTED BEFORE SHIPPING ...unlike Civ3.
bohoo, while i agree with you, finding a game that was NEVER patched is hard, but finding a game that can be played without a patch is easy (which, btw, Civ3 is a game that cant be played without a patch, like CTP ...oh, yeah, and i am still boycotting Activision for their stunt of producing a crappy game, and never fully patching it, the last patch still had *major* bugs, firaxis/infogrames best not keep following their footsteps. they best patch this thing till it is fixed, playability wise. and no, Civ3 MP is NOT a fu[king patch! so dont try what activision did!).
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wal35
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quote: Originally posted by bahoo
Let's face it, all turn-based strategy games are is big board games with more in depth rules because the computer can keep track of things.
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What board games do you play? "Grown up" board games, you know the ones that you don't collect $200 for passing go, often have corrections released later but they aren't bugs they are errata. Plus the fact that they've been out for years and on their nth reprint means that the errata can be included in the rules or board without newbies knowing.
Computer games work in the exactly the same way, but have the added advantage that thanks to the internet its quick and easy to get any patches.
The real advantage of TBS over FPS have with patches is the size of the patch. I bet the Civ3 patch will be in the single MB's at worst and not in the 80Mb+ like most FPS patches.
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Nemo
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of no one.
Apr 1999 time: 23:16
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quote: Originally posted by DK36
Anyone remember how many times Starcraft was put off until later? Blizzard must have made a new engine at least 3 times! |
yeah, and how many times have you seen people b!tch about blizzard games? it is VERY rare, unlike this fiasco.
quote: And do you know why they made the due date? Because Infogrames said so. |
so, if a car manufaturer puts together a car, but didnt yet finish putting in the steering wheel, or the instraments, but the manufacturer says "its time to ship" ...does that mean the car SHOULD ship. although i like the early release date, i would rather have had a playable game. cause as it stands right now, the game is still in production...i cant play it till they patch it, so it is not actually released yet, now is it?
so, how do you like paying infogrames to be a beta tester? 
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