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jcarkey
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St. Louis
Aug 2000 time: 23:12
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No. Just use the move unit command.
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If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
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She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail
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Gothmog
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Minas Morgul
Jan 1970 time: 00:12
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Limit the types of ships the AI can build. I'm doing a Seven Years War in the Carribean scenario right now. Originally I had three types of capital ships (sloop, frigate, man-o-war (destroyer, crusier, battleship probably in your context). The AI would built a lot of sloops and do suicide attacks because they're the cheapest. I dropped the sloops, and now the AI builds more of the other two and seems to be more effective. The sloops weren't strong enough to do anything other than attack transports.
For your situation, I would recommend four types of ships that the AI could build: transport, submarine, cruiser, battleship.
Even so, the AI will probably act stupidly by bombarding coastal cities. Make sure they can survive t hat. Big movement allowances might help aggressiveness.
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"There is no tiddle-taddle nor pibble-pabble in Pompey's camp."
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Patient English
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Sussex, England
Dec 2000 time: 05:12
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Case,
Good luck with it. I tried to do a WWI scenario that depended largely on American and Canadian re-inforcements and food supplies to Europe. Getting the AI to attack convoys was next to impossible or, if they played as the English, to do convoys at all.
However, my Colonies III scenario seems to have had better luck. The AI doesn't convoy much, but it does attack human convoys, even in mid-ocean. By the end of the scenario, the AI can build brigantines, frigates, men o' war, two- and three-deckers, plus transports, and it still makes a fair go of it.
I'm not entirely sure why this is, but I think that making the American side of the Atlantic fairly well off for cities and population generates a large degree of AI "patrolling" between America and Europe.
Anyway, I suggest you get a copy of Colonies III (it's on this site) and pull it apart.
Hope you make progress. If you do - please tell me how you did it!
John
P.S. The MOVEUNIT command never appears to work properly, in my experience.
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