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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Your battle has created a Great Leader - Kevin Bacon?
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greggbert is offline greggbert
Settler
Seattle WA
Nov 2001
time: 21:16
  Old Post 21-11-2001 05:19
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#1 Report this post to a moderator
Your battle has created a Great Leader - Kevin Bacon? Enter the AD-FREE zone

Has anyone seen this bug? All of this happens during your turn. You do a recon mission, from a carrier and lo and behold you find a battleship just out of range of your carrier. So you send a bomber, the bombing run is unsuccessful.... AND THE BATTLESHIP TOTALLY DISSAPEARS! But wait, I still got 4 more bombers! Then you send out another fighter and recon the same area... Still gone. Then you send in a destroyer. BOO! It's back.

It's the undocumented hollow man wonder!

XPav is offline XPav
Chieftain

Nov 2001
time: 05:16
  Old Post 21-11-2001 06:08
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Lose 30 kilos (of popups)

Oh that? That's the Philadelphia Experiment in action. Its a major wonder.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:16
  Old Post 21-11-2001 06:41 Visit Alexander's Horse's homepage!
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Its the Bermuda Triangle

David Weldon is offline David Weldon
Warlord
Laguna Hills, CA
Nov 2001
time: 21:16
  Old Post 21-11-2001 07:42
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A few cute replies, but obviously the BB is hiding behind a sub that's in the same square. We all know that only the AI can ever see subs (and of course they can _always_ see subs), so of course the BB seems gone if you catch it at the wrong time.

ham50 is offline ham50
Settler

Sep 1999
time: 05:16
  Old Post 21-11-2001 07:45
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Remove this text

A battleship hiding behind a sub? How realistic! It seems the makers of the game went to great lengths to bring realism to this game, and tradition. Tradition as in every single Civ game has had some sort of battle bug where the programmers forgot that they should give tanks more defense than the attack rate of the early units.

Altuar is offline Altuar
Warlord
Boston, MA
Nov 2001
time: 00:16
  Old Post 21-11-2001 07:51
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quote:
Originally posted by ham50
Tradition as in every single Civ game has had some sort of battle bug where the programmers forgot that they should give tanks more defense than the attack rate of the early units.


Huh? Tanks have a defense of 8 vs cavalary and infantry attack of 6.... Seems fair to me, tanks were never meant to be employed on static defense...

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:16
  Old Post 21-11-2001 08:33
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sounds like a real bug.

D4everman is offline D4everman
Warlord
Fort Dix, New Jersey
Jun 2000
time: 05:16
  Old Post 21-11-2001 09:05 Visit D4everman's homepage!
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I'm more interested in the Philadelphia Experiment reference.

Now that would be a cool wonder. The builder gets an extra defense point on his naval units or something. Yeah, its probably unbalancing, but I like my stupid ideas sometimes.

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