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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > tech tree problems....
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inverselogic is offline inverselogic
Settler
Canada
Nov 2001
time: 21:16
  Old Post 21-11-2001 05:54
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#1 Report this post to a moderator
tech tree problems.... Support Apolyton buy from Amazon

I've been fooling around in the map editor a bit, and I've noticed that every time I change one of the rules, any one, and then play the game, the tech tree in the science advisor menu has changed.

The arrows going from tech to tech are replaced by lines that go from corner to corner and make the tree very difficult to read. Also, when selecting a tech to research, if I select "What's the big picture", I cannot change the researched tech or access the Cilvilopedia description for any tech from inside the tech tree.

I've also noticed these changes in the tech tree screen are also present if i don't actually change any of the rules in the map, but simply deselect "Use default rules".

Somebody please help....

inverselogic is offline inverselogic
Settler
Canada
Nov 2001
time: 21:16
  Old Post 21-11-2001 09:53
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Has anyone else had this problem...

wingman is offline wingman
Settler

Nov 2001
time: 05:16
  Old Post 22-11-2001 00:34
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#3 Report this post to a moderator
Got spare money?

I have the same problem, except that it looks fine but I can't select any of the techs.

ScottVib is offline ScottVib
Chieftain
Here
Nov 2001
time: 00:16
  Old Post 22-11-2001 01:04
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Support Apolyton, buy GURPS/ Alpha Centauri

Check this thread Dan Magaha of Firaxis attempted to help with this problem during the first days of the Civ Release.


http://apolyton.com/forums/showthre...?threadid=31568

Peoux is offline Peoux
Settler
Trondheim, Norway
Aug 2001
time: 06:16
  Old Post 22-11-2001 04:01
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#5 Report this post to a moderator
Lose 30 kilos (of popups)

Yes, I saw Dan's suggestion, but has anyone actually been able to fix the problem? Has anyone had a working science advisor screen while playing a scenario/map with modified rules?

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 22-11-2001 04:54 Visit Mercator's homepage!
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#6 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

save your scenario as civ3mod.bic (in the main Civ3 dir). Make a backup first!

inverselogic is offline inverselogic
Settler
Canada
Nov 2001
time: 21:16
  Old Post 22-11-2001 07:15
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#7 Report this post to a moderator
...still doesn't work....:mad: Support Apolyton, buy Galactic Civilizations

Thanks for the replies. I read that thread with Dan from Firaxis, but even with saving the file as Civ3mod.bic it still doesn't work. Something must be done about this, it's really frustrating, a patch MUST be released SOON!

Calanor is offline Calanor
Settler
Uppsala, Sweden
Nov 2001
time: 05:16
  Old Post 22-11-2001 12:35 Visit Calanor's homepage!
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#8 Report this post to a moderator
Support Apolyton buy from Amazon

Civ3mod.bic patches the game, so don't start it as a scenario. Instead, simply hit New Game and start a standard random map - works fine here.

Qienchi is offline Qienchi
Settler

Nov 2001
time: 05:16
  Old Post 22-11-2001 14:09
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#9 Report this post to a moderator
Inflate your Upload Space

Here's how you get the tech tree working while using custom map, I'm pretty sure it's been discussed elsewhere, but people seem to have problems still =) as the clues on how to solve this problem is scattered throughout the board

Back up civ3mod.bic from the main directory, copy & paste to another directory, or make a copy, or whatever. Just leave a version of civ3mod.bic there, we gonna do some tinkering with this file.

Open it and make some changes:

First of all, click the 'no map' option under 'Tools' (ie get rid of the tick)

then, you must also check the size of the map, and make sure that size can be accomodated (ie, 256x256 real world map, then you have to go to Edit Rules --> World Sizes and change one of the entries to 256 by 256, the default max is only 180 180).

change also any rules that you want, changing most things should be ok, (ie, place your scenario rules here).

now, go to your scenario (map) file.

click on 'use default rules' under 'Tools'.

now play the game, load scenario and load that map you want. Should have no problems. If you do it right, then the game won't warn you about 'scenario not using default rules'

The reason why the tech tree is stuffed is because you're no longer using the default rules, it will go berserk if you load any kind of scenario not tagged by 'use default rules' because that means, well ... you are NOT using default rules. So the trick is to make the change the default rules into scenario rules, ie change your civ3mod.bic to your scenario rules.

Hence you load your scenario, Civ3 checks scenario and see that the scenario uses default rules, so it loads up civ3mod.bic, no question asked, tech tree works.

Hope this helps.

inverselogic is offline inverselogic
Settler
Canada
Nov 2001
time: 21:16
  Old Post 22-11-2001 22:47
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#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Worked like a charm.... Thanks for the comprehensive explanation Qeinchi.

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