Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > Good Starting strategy
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Lord Cannager is offline Lord Cannager
Chieftain
Cincinnati, Ohio
Nov 2001
time: 00:16
Lightbulb  Old Post 22-11-2001 05:44
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Good Starting strategy Suffering from ads?

ever wonder what to do at the early stages of the game?
well first build ur first city where ur settler lands
next build a settler there,then a settler, then a worker,then warrior.build citys in good spots consider that lots of resources appear in hills/mountains.DO NOT GO TO WAR EARLY!
CONCENTRATE ON BUILDIN A TEMPLE THEN A GRANARY, THEN A BARRACKS, THEN A ITS UR CHOICE.
raising culture will help 'cuz other citys will convert to u and less corruption.
CONCENTRATE on expanding u borders.

then its all urs from ther.....

WhiteElephants is offline WhiteElephants
King
Toledo Ohio
Mar 2000
time: 00:16
  Old Post 22-11-2001 05:46
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Enter the AD-FREE zone

U should have posted this in the strategy section.

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:16
  Old Post 22-11-2001 22:59
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

and you shouldn't have spammed the General section...

jack_frost is offline jack_frost
Chieftain

Nov 2001
time: 05:16
  Old Post 23-11-2001 07:55
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

I disagree with everything in this post.


that is all. Thank you and goodnight.

Kaesar is offline Kaesar
Settler
Surrey, BC, Canada
Jan 1970
time: 05:16
  Old Post 23-11-2001 21:51
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I'm with Jack on this. The fact of the matter is that we don't even know what you're trying to do. Explain why it works beyond which you have stated. Otherwise, the experience with most people is that the AI will most likely kick your ass in the more difficulty levels if we do what you have prescribed. Your strategy gives you good culture but the size of the AI civs will just overwhelm you anyways. It seems in this game size does matter. I prefer to make my empire big one way or another. Try to keep up with the AI on expansion or just take their cities.

BLackraven42 is offline BLackraven42
Chieftain

Nov 2000
time: 00:16
  Old Post 23-11-2001 22:21
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Remove this text

Building 2 settlers in a row takes way too long. You need to wait for your pop to build up twice. You need to build you city a little first, then expand.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:16
  Old Post 24-11-2001 00:13
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

it only takes too long if you don't have a kicking food tile.... with a kicking food tile that city should be pumping settlers......

in my latest game as the japanese i had three cities making a diagonal line north south.... i set my goals for iron working which is only two techs away.....i ran into all the civs to my west and isolated the largest one the indians to my east....

can you guess what happened.... i had an elite warrior near the chinese..... they did'nt build a phalanx..only a warrior..so i sacked the town...received a leader and three turns later i built the pyramids......easily the best early wonder in the game.....my three cities rushed a temple at size two the first time they made it there..... my cap took three grows as i had to produce to settlers from it.... by then i had iron, built a colony near my city...since they were connected diagonally and close by each other i rushed barracks at size two for each city and then started the swordsmen pump i attacked the chinese again and took a city to finish the block of all the other civs to my land from the west......

refused to give my indian contact up for anything i wanted...instead i offered 30g per tech/contacts

i went on a cleansing process of the indians........eating up their rim ciities and keeping them as they will become the base of my push to fill alot of land that is not inhabited in the east...

the english declare war and sign a MMP and alliance to destroy me with the germans so i offered my world map to the chinese and Horseback riding for an alliance against the Germans

China took the brunt of the attacks while i finished off the indians.....

early temple is sooooooooo important....culture from temples is cheap and easy to rush..... one should do this over barracks no matter where your city is....barbs are only an issue on raging hordes and durring massive uprisings..otherwise seek out barbs for upgrades...

in the early game its not important to have alot of cities....4 good ones with barracks will allow you to take down a civ or clip two of them like i did to buy you time and catch you up tech wise....and then if you mix horses in to the fray your army is mobile and powerfull...the early horse takes out phalanxes all the time....and he retreats...not to mention he looks like the knight of civ2 and is pwerfull like the chariot of civ1

Dont let the ai intimidate you...... just think of this as civ2 with some modifications...alot of the same tactics work and the ai still ca'nt wage a war..the only way your screwed is if you don't build your military up....but then you have an advisor for that

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0351 seconds (86.14% PHP - 13.86% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net