Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Do we have combat all wrong??
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:16
Arrow  Old Post 23-11-2001 01:40
Edit/Delete Message Reply w/Quote
#61 Report this post to a moderator
quick change Got spare money?

Above , instead of 'bombard and move' I meant bomberd and attack directly (you get a little message saying you attacked already)

Excelsior is offline Excelsior
Warlord
Alabama
Nov 2001
time: 23:16
  Old Post 23-11-2001 02:04
Edit/Delete Message Reply w/Quote
#62 Report this post to a moderator
Support Apolyton buy from Amazon

Warships with blitz can bombard, attack, and move as many times as they have move points. Land units with blitz are the same. Land units without blitz can only attack/bombard once per turn irrespective of their move points. This is the same way that sea units normally work.

Also, when you add bombardment to a unit that did not originally have it, you must add bombard to its list of special actions or you won't be able to issue that order during the game.

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:16
Cool  Old Post 23-11-2001 02:12
Edit/Delete Message Reply w/Quote
#63 Report this post to a moderator
The end nears! Support Apolyton buy from Amazon

My God, Excelsior! do you realize what we have done? The bitter debate over combat may be coming to and end (well, besides the gripe about bombardment not killing, and air units broken, but fixaris will fix the later) since now, anyone who wants juggernaughts can have then and anyone who likes it as is, well, keeps it as is. All of a sudden, modern armor becomes more REALISTIC

Well, good work Excelsior (I personally have been too lazy to play with the editor)

CyberGnu is offline CyberGnu
King
of the Virtual Serengeti
Apr 1999
time: 05:16
  Old Post 23-11-2001 02:20 Visit CyberGnu's homepage!
Edit/Delete Message Reply w/Quote
#64 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Mr. Freeze, I didn't know that! Thanks!

Venger, yeah, you have a point there...

Excelsior is offline Excelsior
Warlord
Alabama
Nov 2001
time: 23:16
  Old Post 23-11-2001 03:07
Edit/Delete Message Reply w/Quote
#65 Report this post to a moderator
Re: The end nears! Support Apolyton buy from Amazon

quote:
Originally posted by GePap
My God, Excelsior! do you realize what we have done? The bitter debate over combat may be coming to and end (well, besides the gripe about bombardment not killing, and air units broken, but fixaris will fix the later) since now, anyone who wants juggernaughts can have then and anyone who likes it as is, well, keeps it as is. All of a sudden, modern armor becomes more REALISTIC

Well, good work Excelsior (I personally have been too lazy to play with the editor)


I did that? Seriously, why couldn't anyone who wanted tanks to be unstoppable just give them insane values like 50/30/6?

That's what I did with modern navies. I got really tired of those Man-of-Wars defeating battleships. I don't care how many of those things the English have (usually around 30-50) I don't want them to defeat my battleships! I still don't have it balanced well, but I'm working on it.

I also made submarines useful, made the cruise missle a tactical missle that be carried on subs,increased the carrying capacity of subs, gave the cruise missle a range of six, multiplied the hitpoints of each experience level by four, and decreased the expense of nukes by 2/3.

I had a great game where I (the French) had 87 nuclear weapons, the Chinese had 23, the English had 8, and the Germans had 2. I was able to turn all of Europe + Asia + lower Africa into a nuclear wasteland in one turn! This caused war with Germany and China, but I hurt them so badly that I signed peace with the Germans before the turn was over! The Chinese hit me back the next turn, nukes aren't ever destroyed by nukes, but both the Germans and the English came to my aid nuking what remained of the Chinese. The next turn, global warming turned half my empire into a desert but it didn't matter because Corinth completed my spaceship that turn, winning the game.

Setsuna is offline Setsuna
Warlord

Nov 2001
time: 00:16
  Old Post 23-11-2001 03:34
Edit/Delete Message Reply w/Quote
#66 Report this post to a moderator
Re: Re: The end nears! Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Excelsior
I had a great game where I (the French) had 87 nuclear weapons, the Chinese had 23, the English had 8, and the Germans had 2. I was able to turn all of Europe + Asia + lower Africa into a nuclear wasteland in one turn! This caused war with Germany and China, but I hurt them so badly that I signed peace with the Germans before the turn was over! The Chinese hit me back the next turn, nukes aren't ever destroyed by nukes, but both the Germans and the English came to my aid nuking what remained of the Chinese. The next turn, global warming turned half my empire into a desert but it didn't matter because Corinth completed my spaceship that turn, winning the game.


Just like the prologue from Alpha Centauri!

Excelsior is offline Excelsior
Warlord
Alabama
Nov 2001
time: 23:16
  Old Post 23-11-2001 03:45
Edit/Delete Message Reply w/Quote
#67 Report this post to a moderator
Re: Re: Re: The end nears! Avatar Enlargement: We've got the solution

quote:
Originally posted by Setsuna
Just like the prologue from Alpha Centauri!


I'd never of thought of that, but, yeah, you're right. Now, if they'd just make nukes work like planet busters! I seem to vaguely remember a game of SMAC where I won by annihilating the entire world with my quantum planet busters. Morgan never knew what hit him.

WhiteElephants is offline WhiteElephants
King
Toledo Ohio
Mar 2000
time: 00:16
  Old Post 26-11-2001 05:35
Edit/Delete Message Reply w/Quote
#68 Report this post to a moderator
Re: Re: The end nears! Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Excelsior
I had a great game where I (the French) had 87 nuclear weapons, the Chinese had 23, the English had 8, and the Germans had 2. I was able to turn all of Europe + Asia + lower Africa into a nuclear wasteland in one turn! This caused war with Germany and China, but I hurt them so badly that I signed peace with the Germans before the turn was over! The Chinese hit me back the next turn, nukes aren't ever destroyed by nukes, but both the Germans and the English came to my aid nuking what remained of the Chinese. The next turn, global warming turned half my empire into a desert but it didn't matter because Corinth completed my spaceship that turn, winning the game.


I think it goes without saying that you and I have vastly differing opinions of what makes a great game.

Excelsior is offline Excelsior
Warlord
Alabama
Nov 2001
time: 23:16
  Old Post 26-11-2001 05:55
Edit/Delete Message Reply w/Quote
#69 Report this post to a moderator
Re: Re: Re: The end nears! Support Apolyton buy from Amazon

quote:
Originally posted by WhiteElephants
I think it goes without saying that you and I have vastly differing opinions of what makes a great game.


Probably not really. It was just a great game because I'd never seen a game where everyone had that much nuclear material. One thing that was interesting about it was that the Chinese seemed to build up their arsenal in responce to my buildup. I didn't really have more than a handful of nukes for a while and neither did the Chinese, but when I really started cranking them out, so did the Chinese. I seemed to have triggered an arms race (after a world war in which all of the other civs ganged up on Rome, no less!).

Plus, it was revenge after the Chinese annihilated me in the previous game (They sneak-attacked me when I had 75% of my army in deep inside Japanese territory. ).

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0345 seconds (86.48% PHP - 13.52% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net