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Excelsior
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Alabama
Nov 2001 time: 23:16
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quote: Originally posted by GePap
My God, Excelsior! do you realize what we have done? The bitter debate over combat may be coming to and end (well, besides the gripe about bombardment not killing, and air units broken, but fixaris will fix the later) since now, anyone who wants juggernaughts can have then and anyone who likes it as is, well, keeps it as is. All of a sudden, modern armor becomes more REALISTIC
Well, good work Excelsior (I personally have been too lazy to play with the editor) |
I did that? Seriously, why couldn't anyone who wanted tanks to be unstoppable just give them insane values like 50/30/6?
That's what I did with modern navies. I got really tired of those Man-of-Wars defeating battleships. I don't care how many of those things the English have (usually around 30-50) I don't want them to defeat my battleships! I still don't have it balanced well, but I'm working on it.
I also made submarines useful, made the cruise missle a tactical missle that be carried on subs,increased the carrying capacity of subs, gave the cruise missle a range of six, multiplied the hitpoints of each experience level by four, and decreased the expense of nukes by 2/3.
I had a great game where I (the French) had 87 nuclear weapons, the Chinese had 23, the English had 8, and the Germans had 2. I was able to turn all of Europe + Asia + lower Africa into a nuclear wasteland in one turn! This caused war with Germany and China, but I hurt them so badly that I signed peace with the Germans before the turn was over! The Chinese hit me back the next turn, nukes aren't ever destroyed by nukes, but both the Germans and the English came to my aid nuking what remained of the Chinese. The next turn, global warming turned half my empire into a desert but it didn't matter because Corinth completed my spaceship that turn, winning the game. 
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