 |
|  |
 |
|
Dry
|
 |
Brussels
Sep 2000 time: 06:16
|
|
I was wondering how you are 'learning' the game.
Being a deity Civ2 player, but being also very humble, I started the very first game with the tutorial, in order to learn the interface, the basic game mechanics.
I went on then at warlord, in order to learn the basics of a 'good start'.
I mean: what are the best places to build a city, what brings the land improvements,...
After I played 2-3 games, I started a new one to learn diplomacy, then war,...
and so on, and so on. I short terms, I restart a new game each time to learn different aspect of the game (reason is: I made big mistakes in the previous one). The problem is that at such a low level, after I mastered the thing I wanted to learn, either the game gets plainty boring (we are the-best-of-the-best-of-the-best, having conquered half of the world with horsemen),or I bumped into the next wall (my wonder building strategy stills $*cks).
Until now (4 days that I have the game), I never played beyond the ancient times and I went on regent level yesterday.
How do you progress? Do you start a sissy (re:cheftain) game and play it until the end in order to have a rough picture of everything that you will refine by more begin-to-end games or do you, like me, progress by restarts until you mastered some precise point?
|
|
|  |
 |
|
rid102
|
|
quote: Do you start a sissy (re:cheftain) game and play it until the end in order to have a rough picture of everything that you will refine by more begin-to-end games |
Yes.
Otherwise it just gets dull cycling over and over the same phase of the game. If you keep playing with constant restarts then it's difficult to get a good feeling of how overall strategies work (e.g. whether my cities are growing quick enough etc.).
Also, if you're just focusing on one area (e.g. War or Wonders) then it's easy to get stuck when you try to combine to two strategies into one, as often many goals within the game are mutual exclusive or counter-balancing (e.g. happiness vs science).
The problem I'm having at the moment with Civ3 is the fact I am trying to play it too much like Civ2, and tactics which were very good in Civ2 just don't work at all in Civ3. Then you have additional aspects (e.g. trading resources, which is now just as important as your economy or science) which completly got past me the first time I played and so the AI is running rings around me.
Civ2 was like Civ1++ (Civ1 on steriods). Civ3 is just an entirely different game in itself, based upon the same principles but with entirely different concepts driving major parts of the game.
|
|
|  |
 |
|
Grim Legacy
|
|
War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:16
|
|
I started at Deity, got a poor starting position and sort of gave up being boxed in before I could build my 4th settler or so -the AI 'bonuses' (cheats) were just a bit too obvious and too nearby.
Then played Monarch, lost due to lack of coal, salpeter, oil and rubber resources and thus to a spaceship in about 1730 AD, and since then played Emperor... beating the AI handily so far. Gunpowder era approaching.
The tougher levels are better teachers IMHO.
|
|
|  |
 |
|
rid102
|
|
quote: The tougher levels are better teachers IMHO. |
Most certainly! However, for my initial flirtations with Civ3 I started off easy more because I am still learning the game interface and mechanics. I feel as though I'm more fighting with the game still rather than the AI!
|
|
|  |
 |
|
Kekkonen
|
|
Turku, Finland
Nov 2001 time: 07:16
|
|
I've done the sissy start thingie too. I never was a pro with Civ2, I beat it on Emperor occasionally. With Civ3, I played a game and a half on Chieftain (won the first, was so far ahead of everyone else in the second that I couldn't have lost it -- I had tanks, the other guys had pikemen), and now got my 2nd win on Warlord. I'm moving one up tonight again.
I actually haven't lost a game yet. If I had gone to the end with the tutorial, I probably would've lost that one; I made "Civ-2 decisions", and was alone on a resource-poor island (which actually initially looked like a terrific place to start, but it had no iron and no saltpeter and no squares which possibly could have had oil). I was horribly behind everyone else by the time I managed to get my triremes across the sea; I had no idea map making was so crucial, because in Civ2 was seldom needed until you ran out of space on your original continent.
|
|
|  |
 |
|  |
 |
|
rid102
|
|
I started my first game on Chieftain and was really very suprised at how the AI was keeping up with me at first. Then again, I was basically playing it like Civ2. I had no idea about resources and this puzzled me at first as I discovered Gunpowder quite early but then didn't build any Musketmen for about another 300 years until I worked out what was going on.
Ended up getting a fair edge over the AI but was overall quite impressed with how it kept up with me in terms of expansion and science. I realise now that I was running science all wrong and that gold is the key to it all (i.e. tweaking our rates to get maximum efficiency).
I am still unsure of exactly how war weariness actually works (i.e. how can I tell the general level of happiness amoungst the populace? etc.)
The heavy emphasis on good diplomacy is also taking some adjusting to as well.
|
|
|  |
 |
|
Jusbaummer
|
|
Manual says you should play one or two levels below civ2 difficulty...bad advice! I'm one of the smallest in Regent now and it's hard to think I should play Emperor...
|
|
|  |
 |
|
rid102
|
|
Yes, I used to play King mainly and sometimes Emperor and I could normally win pretty comfortable, have a good game and get a high score.
Now I am struggling on Warlord...
Partly I think it's because the AI is genuinely better and improved. Partly I also think it's because it's taking me time to adjust to the new game mechanics and tactics required.
|
|
|  |
 |
|
Monoriu
|
|
I have been playing all the civ games, civ 1, civ 2, CTP, CTP2, SMAC... for years and I have beaten all these games on their respective highest diffiulty settings.
First game in civ 3 was Regent, standard map, 8 civs. Bad start and I learned some of the stuff in the game the hard way.
Second game Regent, standard map, 8 civs and I won. Actually I didn't, I wanted to move on to the highest difficulty level as soon as it was clear it became a gigantic mop up operation.
Third game Monarch, large map, 16 civs. Won.
4th game emperor, standard map, 6 civs, (I now realise that more civs = easier game) large land mass. Built a ton of cities because I didn't realise this setting is going to allow a lot of space for expansion. Abandoned the game before middle ages because it wasn't a setting that I wanted.
5th game emperor, standard map, 6 civs, standard land mass. Playing right now.
Next game is going to be on deity level, probably with more civs to make it easier.
Then I plan to play on deity on a variety of settings before I move to the SP ultimate challange that I have been thinking of:
Deity level
Max Barbarian level
One civ as opponent: Greeks
Huge Map
Continent map
I know that the strategy to beat Deity level is early conquest. This setting is designed exactly to prevent that and to allow the AI a lot of room to expand and build like crazy before I encounter it.
|
|
|  |
 |
|
Kaesar
|
|
Surrey, BC, Canada
Jan 1970 time: 05:16
|
|
I was never a great civ2er so I started with the tutorial, but I found it really didn't teach me the game mechanics
I then decided to jump right into regent and got my ass wooped, but I learned a lot from the replay and started again and again until I got rexing down good. Finally won a game at this dif.
Now I'm nearing the end of a Monarch game, I've been in first place through the whole game. One of the AI's attacked me in the middle of the game and I haven't let him forget. I'm in the middle of the 1700's and midway through modern. I've definitely agree with others that I will turn off diplomatic and space victs. The AI decided to start the space race so I guess I have to go and win now. Otherwise I would have tried to run everybody into the ocean.
I think I will move up to Emperor in the next game, but damn, FINALS ARE COMING.
|
|
|  |
 |
|
Kriton
|
 |
Toronto, Canada
Nov 2001 time: 05:16
|
|
I played my first game on chieftan and then went to emperor. When I found that I could compete there peacefully, I went to diety. The upper levels teach you infinitely more than the lowers. I have always been a fan of perfecting the beginning of the game, then the middle, and finally the end. This helped me greatly in AOK.
quote: This setting is designed exactly to prevent that and to allow the AI a lot of room to expand and build like crazy before I encounter it. |
I think it will be harder if you have more civs. When I play on diety, I usually put 16 on huge map. Trading becomes the most important factor of success early on. If you fall behind in tech, you can buy/sell from the AI and come up to par. If you fall too far behind, you are dead.
I once mistakenly did 8 rather than 16 civs in a game. While scouting, I found tons of awesome land and no civs around me! When I finally realized that I had only 3 other civs around me, and that they were expanding twice as fast, it was game over. Scouting is crucial to success. As is getting writing and mapmaking.
But the greatest help, of course, is reading the successful strategies that ppl post on this board. And remember, this is a game, so if you want to be good at it, you must understand everything about it and its rules.
|
|
|  |
 |
|  |
 |
|
Roytheboy
|
|
Never played any of the Civ games before but I have played PC games and wargames.
I started on the tutorial did OK ish made some mistakes abandoned it.
Made a couple of starts on Warlord trying different starting strategies. Found one I liked and couldn't stop playing it, Its now 1950 , I'm in second place and will probably win. Learnt enough to think I should win easily on Warlord in a new games so next game I play will be at a higher level.
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|