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Bblue is offline Bblue
Warlord
Raleigh. NC, USA
Oct 1999
time: 00:16
  Old Post 24-11-2001 09:30
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Commercial Question Enter the AD-FREE zone

I haven't seen this addressed elsewhere in the forums..


How much effect does 'commercial' have on corruption? Is it a significant/noticeable amount? Anyone have a working formula for how it works?

barefootbadass is offline barefootbadass
Prince

Jan 1970
time: 05:16
  Old Post 24-11-2001 20:10
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#2 Report this post to a moderator
Inflate your Upload Space

I don't know exactly how good it is, but it seems to me to be as big of a help with corruption as a courthouse, maybe a little be more(but not a lot more).

Libertarian is offline Libertarian
King

Nov 2001
time: 00:16
  Old Post 24-11-2001 20:19
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Support Apolyton or Terrorists Win

In my experience, it seems to help more with the number of cities corruption factor than with the distance corruption factor. Actually, it seems that the corruption is capped in that regard. Near the end, as cities grow, the corruption seems to remain fixed (constant), while the uncorrupted assets increase. That's with the French, anyway.

DK36 is offline DK36
Chieftain
New York, US
Sep 2001
time: 00:16
  Old Post 24-11-2001 22:39
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Remove this text

I noticed a big diference in the commercial trait. I don't even play non-commercial civs much at all.

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:16
Wink  Old Post 24-11-2001 23:42
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Support Apolyton or Terrorists Win

quote:
Originally posted by DK36
I noticed a big diference in the commercial trait. I don't even play non-commercial civs much at all.


"Big" is very hard to quantify. Could use a little help here. Do far out cities have more than one coin/shield without courthouse? Do interior cities produce more on the core city square than the regular amount? What made you switch from non-commercial to commercisl, thus giving up cheap cultural and/or scientific buildings, cheap units, faster workers, scouts, or whatever?

barefootbadass is offline barefootbadass
Prince

Jan 1970
time: 05:16
  Old Post 25-11-2001 02:25
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Support Apolyton buy from Amazon

Well for the french, faster workers(industrial) and reduced corruption(commercial) are a really powerful combination, since your workers can develop your land faster and that is in turn hurt less by corruption. This benefits producing all your buildings. I find the french to be a builders civ early on and very good for later war(late mideival/early industrial on) when most of the special units of ancient times begin to become obselete.

Grim Legacy is offline Grim Legacy
Prince
War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001
time: 06:16
  Old Post 25-11-2001 02:41
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#7 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by barefootbadass
Well for the french, faster workers(industrial) and reduced corruption(commercial) are a really powerful combination, since your workers can develop your land faster and that is in turn hurt less by corruption. This benefits producing all your buildings. I find the french to be a builders civ early on and very good for later war(late mideival/early industrial on) when most of the special units of ancient times begin to become obselete.


And don't forget their awesome SU: the Musketeer!

Gholam is offline Gholam
Settler
Israel
Nov 2001
time: 07:16
  Old Post 25-11-2001 03:24
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Support Apolyton or Terrorists Win

quote:
Originally posted by Grim Legacy
And don't forget their awesome SU: the Musketeer!


Eh? Musketeers suck... Musketmen with +1 attack, who the hell attacks with musketmen anyway? Otherwise French are great though... not as good at the beginning as Americans or Persians, but excellent later on.

Footie Mad is offline Footie Mad
Prince
Lund Sweden
May 2001
time: 06:16
  Old Post 25-11-2001 05:15
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Increase Your PM Length

quote:
Originally posted by Gholam

Eh? Musketeers suck... Musketmen with +1 attack, who the hell attacks with musketmen anyway? .


Notice the , that means that he's kidding.

DK36 is offline DK36
Chieftain
New York, US
Sep 2001
time: 00:16
  Old Post 25-11-2001 07:15
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Increase Your PM Length

Sorry, I can't give you an exact number, but it is quite noticable. My theory is that it is 1 "contour" less. My theory is that corruptions spreads in contours from your capitol. So the corruption increases in levels as a city is further away. Not sure about the distance for every contour or even if they are equidistant from each other, but seems to me like that's what's happening.

Bblue is offline Bblue
Warlord
Raleigh. NC, USA
Oct 1999
time: 00:16
  Old Post 25-11-2001 13:58
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Got spare money?

Thanks for the replies...

I'm thinking it is something like DK36 has mentioned, I guess I'm just expecting it to do a little more since size 12 cities with courthouses more then ~1/2 the map height away from the capital on a standard size map still only produce 1/1 even with commercial. as fro closer to my palace(s) it's been hard to notice may last few games due to city distribution.

If anyone comes up with anything sure, plz let us know

Enigma is offline Enigma
Prince
Midland, MI, USA
Feb 2000
time: 05:16
  Old Post 26-11-2001 01:22
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Full PM-box? Change here!

This game is so funny... in SMAC we knew formulas for basically everything, in this game everything is obscured in the fog of "user friendliness"

MaSsConFUsi0n is offline MaSsConFUsi0n
Chieftain
Toledo or Canton OH USA
Nov 2001
time: 05:16
  Old Post 26-11-2001 11:25
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Support Apolyton

i guess that the musketeer can be good because you can defend your cities and counterattack stacked enemy troops... provided that they didn't bring some defenders with them...

MaSsConFUsi0n

Zanzin is offline Zanzin
Prince
Sydney, Australia
Mar 2001
time: 15:16
  Old Post 26-11-2001 13:52
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#14 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Gholam

Otherwise French are great though...


But they're pink though!

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