 |
|
Bereta_Eder
|
|
in other words, those that have problems with the speed with which the game runs, what are your system specs?
|
|
|  |
 |
|
thedane1125
|
|
Celeron 300 A, 256Mb ram
runs ok on standard map, though in latter game delays can be more than a minute.
I do turn of mail-client, IRC and most else - they take up valuable ram an cpu. I also check task-manager for any hidden processes (taskmgr.exe) that use cpu.
|
|
|  |
 |
|
jack_frost
|
|
I'm sorry, but theres really no excuse for how sluggish the interface is.
I have a p3/800. Gforce2, 256ram.
And the thing just moves too slowly. Even screen scroll is even slow. Actual game turns in the modern age during war time is unacceptable.
I realize the AI has more to work on in civ then say AOE (arguable). But theres still -no excuse- for the performance. It can only be one thing....
bad code.
Sorry guys, but its the truth.
|
|
|  |
 |
|
Raleigh
|
|
I have a p3 800mgh (at 133mgh bus), 128 mgs SDRAM, a 32 mg Matrox Millenium video card and 7400 rpm harddrive. The game moves quickly usually, but occasionally pauses for a few seconds for advisor screens. With 8 civs, some turns do slow down considerably late in the game though.
NEVS?! They are up to 1700mgh?! Geez, I still remember my Atari 800 at 48k (not megs, k).
|
|
|  |
 |
|
Unspeakable Horror
|
|
To Jack_frost: I have p600, geforce1, 256MB, and no problems (except for the science advisor) Do you have the latest video drivers? (Detonator XP 21.83 i think...)
|
|
|  |
 |
|
Petit
|
|
Louisiana, USA
Nov 2001 time: 23:16
|
|
933Mhz PIII
256Mb RAM
32Mb Geoforce 2Mx
Soundblaster PCI64
No real complaints about how long turns take, except sometimes I get a little tired of watching the enemy units running around willy-nilly (tried turning them off--didn't seem to work).
|
|
|  |
 |
|
Magician
|
|
Mine is:
P2 300
384MB ram
Voodoo 3 2000
Playable in the first two era but in modern era the game slow down to hell..
Anyway, as a sidenote, upgrading your computer with faster CPU and more RAM do not make the game perform as fast as you expect it to be. Huge map with 16 civs is still not playable without a patch. (I have tested with a Athlon 1400)
|
|
|  |
 |
|
Venger
|
|
Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
|
|
I'm running a dual P3-850 (soon to be a dual Athlon 1.7Ghz each, come ON EPOX AND RELEASE THE DAMN BOARD ALREADY!!!) with 512MB and a GF2/64MB. The game performs okay, although I think scrolling is screwed up.
I also have probably the overall best HD made on the IDE side, a Quantum LM Fireball - based on the SCSI platter and head chassis of the Atlas drives. Astonishing seek and transfer times, considering it's only 30GB. Does Civ access the drive alot? If so, this may be why some people are seeing some real crappy load times. HD performance is often overlooked - you can put a fast HD on an old slow system and see a quantum (he he) improvement in performance...
Venger
|
|
|  |
 |
|
jadlakha
|
|
Atholon 900
768mb ram
32mb geforce 2 mx
WinME
40gig 7200rpm hard drive
Game runs horrible on huge map with 16 civs, turns take 2-3 minutes after industrial age. However on standard map with 8 civs the game runs perfectly.
|
|
|  |
 |
|
Bereta_Eder
|
|
thanks for the replies guys.
for those that have system specs. similar to mine, don't the advisor screens take TOO long to load?
Is it because of the advisors?
Is there a way to turn off the animated advisors then?
There are cheap ninja - superPCs on the market but I wouldn't want to get a new PC now since I can do all of my work perfectly on the one I already got.
except for Civ... and civ is important... 
Last edited by Bereta_Eder on 24-11-2001 at 22:41
|
|
|  |
 |
|  |
 |
|
Sn00py
|
 |
From New Zealand
Aug 2001 time: 13:16
|
|
Well, look, I have a 450, 128ram, geforce2 - 64ram; and I have no problems, leaders take about 1-2 seconds to load, advisor screens the same, turns are the same, yes it does start to lag in modern era, when there are lots of cities, units, etc, but still very playable, I might have to wait about 4-5 seconds each turn at that stage.
The funny thing is that I only got good performance, when I decided to reinstall Civ3. The first time I installed it, I got all sorts of problems, advisor screen took about 5 seconds to load, etc.
A reinstall just fixed everything for me.
|
|
|  |
 |
|
GMguy16
|
|
Texas
Nov 2001 time: 23:16
|
|
I have a AMD Thunderbird 1.2GHz @ 1.5GHz with 256 Megs 2100 DDR and a Geforce2 Pro. The game runs great with about 15-20 seconds in between turns in the modern age, with a huge map, and 15 Civs. There is about a 1-2 second delay when capturing a city. With the amount of civs, units, AI strategy, and cities its processing, I can understand some peoples problems. I dont think it really can be fixed without making the game worse, and I know getting another computer isn't optional for most but I built my computer for $420 and it rocks...for a much slower Intel processor like the 2Ghz I would have paid that much just for the processor. Anything under 500 Mhz. seriously needs to be upgraded soon for any serious modern gaming. My friends 750 Duron plays this very well too and he only paid $30 dollars for his processor. So buying a new computer might not be that big of a deal.
|
|
|  |
 |
|
ham50
|
|
AMD 1.53 XP
512 MB RAM
80 GB HD
GeForce 3(I don't know which of the 45634643 versions it is)
The screen scroll is jumpy, the turns are taking a little while. I think someone forgot how to use the ++ operator, or decided to take the challange and just use addition and for loops in all calculations.
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|