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sachmo71
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de Tejas
May 2001 time: 23:16
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I don't think that you can, but someone earlier was on to something like you can build a worker in a pop 1 city if there is no growth (extra food) but I can't vouch for the validity...not much help, but there you go!
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Libertarian
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I heard the same thing. Give it a try and let us know.
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ScottVib
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Here is the real way to disband one of your own cities. The city must be a size 2 (starve the city to that level). The city also must have 0 growth ('no growth') Indicated, change workers to entertainers, scientists, etc. if you need to. Then build settler. You'll get a pop-up where they tell you "Sire, we have built a settler in 'City Name' but that city will never grow what do we do?" You will have a choice to disband the city or to destroy the settler. Obviously you'd select disband city and you have a settler unit ready to go and found a city in a more desireable location.
Hope this helps
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Ralf
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Sweden
Mar 2000 time: 06:16
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quote: Originally posted by ScottVib
Here is the real way to disband one of your own cities. The city must be a size 2 (starve the city to that level). |
You dont have to starve the city to that level. Just adjust the food-output to break-even, or close to that, and keep on building settlers and workers, re-adjusting the food-output each time. Your own peoples pop-points is too valuable, just starve away like that.
Revolting people in a newly conquered cities however, with pop-points belonging to a different culture, is another story. Perhaps this was what you had in mind. But even then, one should only starve them until the resistance is under control. After that, its better to build conquered foreign settlers/workers, and relocate them to colony- or tile-improvement duty, or merge some of them with your own founded cities.
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xane
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I starved a size 3 city down to size 1 and created a Worker, strangely the Worker is listed as "Barbarian" and it cannot join any of my cities !!!
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