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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Sound glitches
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KaiserKiser is offline KaiserKiser
Settler

Nov 2001
time: 00:16
Question  Old Post 26-11-2001 04:33 Visit KaiserKiser's homepage!
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#1 Report this post to a moderator
Sound glitches Suffering from ads?

Hey, first of all, I know that we all hate duplicate posts... I didn't see anything on this, but who knows..?

Is anyone else getting sound glitches? I'm wondering if it's just my somewhat-antiquated system.

It usually happens when I've been playing over an hour at a time and when lots of units are moving. Here's some examples of what's happened to me:

- My calvary sound like (literally) hogs when they fight
- My riflemen fire their guns EVERY SINGLE square they move. At first I thought it was fireworks from my "We love the Kaiser" cities. But wait, that's a sound effect that would..... make sense!
- After a fight, the sound "echoes" and replays itself over, and over. Do you know how sick I am of that stupid sword sound??
- Sometimes, the sound effects cut out completely, but then come back in tiny chunks.

SentryMode is offline SentryMode
Settler
Ft Worth, TX
Nov 2001
time: 05:16
  Old Post 26-11-2001 05:03
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#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I haven't seen all the glitches... but my Cavalry sound like pigs, too. I went digging in the directories looking for WAV files, but cannot find it. Irritating, isn't it?


WHAT HAPPENED TO SENTRY MODE?

cassembler is offline cassembler
Prince
Loud Cow Productions
Oct 2001
time: 23:16
  Old Post 26-11-2001 05:06 Visit cassembler's homepage!
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#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

The sound is fine for the first 30 turns or so, but then it starts cuttin' out and all that. I just turned it off and listened to my new Frank Sinatra sings Snoop Dawg CD.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:16
  Old Post 26-11-2001 05:09 Visit Elucidus's homepage!
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#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

Yeah my cavalry sound like pigs after a while as well. Also after about an hour or so my sound skips.

Jeannette is offline Jeannette
Chieftain
Canadia
Sep 2001
time: 00:16
  Old Post 26-11-2001 07:26
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#5 Report this post to a moderator
Increase the size of your Attachments

I have the same experience: the trigger-happy characters firing guns with each square moved; the grunting and then the total disappearance of cavalry's gunfire after about 30 moves.

Also, sometimes when I call upon my science advisor I get a tight-looped sound repeat and a freeze on my system for at least 30 seconds.

FIRAXIS? A patch, please and THANK you!

Kevinho is offline Kevinho
Settler
Berwyn, IL
Nov 2001
time: 23:16
  Old Post 08-12-2001 04:09
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#6 Report this post to a moderator
Inflate your Upload Space

I too am having the problems described here. After palyign for a while sound effects start looping, Science Advisor and Palace screens take several seconds to come up, mouse movement gets erratic, mouse clicks are not recognized. Restarting the game solves the problems for awhile but eventually they return.

Has anyone found a fix for this?

Kevinho is offline Kevinho
Settler
Berwyn, IL
Nov 2001
time: 23:16
  Old Post 08-12-2001 04:23
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#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I too am having the problems described here. After palyign for a while sound effects start looping, Science Advisor and Palace screens take several seconds to come up, mouse movement gets erratic, mouse clicks are not recognized. Restarting the game solves the problems for awhile but eventually they return.

Has anyone found a fix for this?

0bsidi0n is offline 0bsidi0n
Warlord

Nov 2001
time: 22:16
  Old Post 09-12-2001 05:24
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Support Apolyton, pre-order Civilization IV

My calvalry is normal, except when they shoot their rifles, it makes the arrow sound.

MazaNaza is offline MazaNaza
Settler
Michigan, USA
May 1999
time: 05:16
  Old Post 09-12-2001 06:23
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#9 Report this post to a moderator
Get a bigger avatar today!

Start posting relevant system information so that we can find something that all your machines have in common. Also, has anyone not had these problems? The only one I myself have seen is the rifleman unit making gunshot sounds with every move.

--> Norm

Alkarion is offline Alkarion
Settler

Nov 2001
time: 05:16
  Old Post 10-12-2001 17:01
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Support Apolyton or Terrorists Win

quote:
Originally posted by Kevinho
I too am having the problems described here. After palyign for a while sound effects start looping, Science Advisor and Palace screens take several seconds to come up, mouse movement gets erratic, mouse clicks are not recognized. Restarting the game solves the problems for awhile but eventually they return.



I experienced exactly the same bug:
With music on, sound starts looping and the game gets extremely slow. Only fix I know is to turn off the music. I wonder what causes this problem since there are not many people having this problem. I guess it is related to slower systems (my hardware: amd k6-2 350, 380 mb ram, matrox 4 mb pci graphics) or to amd processors.

Someone should also collect the sound related bugs and post them in the Official Apolyton Bug List.

It would be very helpful if all who are experiencing sound problems post their system specifications.

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