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thinkingamer
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How About playing in a Senario like maps in Heroes of Might and Magic III in www.toheroes.com?
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EEKthedog
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Groningen, Netherlands
Nov 2001 time: 06:16
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quote: Originally posted by ChrisShaffer
If people are going to cheat, they'll cheat, one way or another. Removing huts won't change that fact, it'll just force them to cheat a different way.
The only way to prevent cheating would be to have the game run on a protected server, with players using a client that can't directly modify game data. And that's not possible with the current build of Civ3. |
Taking away the biggest cheat would even out a lot....
It's just one less exploit that can be used.
To rubb it in even more: Removing huts won't take away ALL cheating, which was never said by anyone. But it would sure reduce it a lot.
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Roytheboy
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quote: Originally posted by ChrisShaffer
Yup. Have fun, but I'm sure many of us will opt out of a tournament with no huts. |
WoW tantrum or what !!!
Huts are only a tiny fraction of the gameplay experiance
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jimb0v2
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it's a tantrum in the sense that if we divide our already small pool of players it becomes less and less fun. You're just leading a group of players that will say "my way or no way"
What is fun about huts for you chris? Just the random element?
I suppose your argument of playing an expansionist civ is valid. but first off everyone is on the same field. and secondly i doubt they will pick an expansionist civ if there are no huts.
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ChrisShaffer
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Iowa City, Iowa, United States of America
Aug 1999 time: 23:16
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How is my not playing in the tournament "dividing a small pool of participants?" I didn't encourage anyone else to join me, I just said some people, including myself, won't be interested in playing. It's not like I'm leading a crusade against the tournament, or telling people they shouldn't play. I just said I wouldn't be interested in playing without huts, that's all. I'm no "leader."
I'm sure if they said "we'll play with huts" there would be other people saying "oh, that makes it too easy to cheat, so I won't play." And that would be fine too.
Hardly a tantrum, just a statement of fact.
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Jurassic Joe
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San Jose, CA
Nov 2001 time: 05:16
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I say leave the huts in the game. It's part of the game and it adds a little extra flavor to the early part of the game. Playing an expansionist civ without huts makes the scout that you start with not so cool. If the barbarians are set to raging, then the huts more likely contain hordes. I've found that the hordes don't always go for my warrior/scout. If there is a city nearby, then they head for it and plunder my gold (ever notice that even a newly founded pop1 city will contain your entire treasury when plundered by the horde). As for the cheaters, well we will never put a stop to them and their evil ways. I am not going to do any reloading and I salute the rest of you who will play fair and soldier on through the difficult beginning of the game, even when the game wammies you with barbarians.
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Bishop420
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Detroit
Dec 2001 time: 00:16
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Leave huts... I think any Civ player would restart/reload if they got squashed by barbarians in the first few turns... Thats reality. What's also reality is patience. If there's a nearby hut from the starting city, wait until you can defeat the 3 barbarians before you get all excited... Masonry at turn 1 vs. turn 5 is not worth compromising one's own standards and loyalty to Civ.
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