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Special_Olympic
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Well, I'm too lazy to look after them, so I just build tons of them and let them go. What do you do?
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Badtz Maru
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Except in the early game, I automate almost all of them. I use the Shift-A automate, however, so they don't undo improvements I have made myself. The workers are usually pretty smart, but it is annoying as hell when you have a city at maximum population and the workers start changing the mines around it to irrigation.
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Monoriu
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I have never, ever automated a single worker, under any circumstances.
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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Agreed, I never automate workers. And I now have over 130 of them in my game. Never let the AI do what you can do better...
Venger
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VoodooChild
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Atlanta, Ga. USA
Aug 2000 time: 05:16
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This is just how I play the game, please do the same on your computer...
I never automate anything in Civ, its all about generating turn advantage through excessive micromangement. The higher the level the more critical this becomes.
Is it more important to build a road, or irrigate those plains the turn after your first worker? Do these priorities change as the game goes on? Is it more important to develop that fourth terrian as your still expanding, or start prepping the next site?
Every turn creates countless questions like these, and this is just for one aspect of the game. I'm not about to turn all of these decisions to an AI who doesn't know my vision.
Cheers,
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xane
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Do the automated workers respond to pollution ?
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Special_Olympic
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quote: Originally posted by xane
Do the automated workers respond to pollution ? |
Yes, they do.
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waasabi
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One point everyone a agrees on: never just "A"utomate your workers. It sucks. Nobody does it - at least, nobody does it a 2nd time.
Shift-A is great. I *rarely* automate any workers before industrialization or thereabouts. Just works out that way. I start automating workers when they become a PITA. I'm happily playing my game and I start hating figuring out which city squares still need roads and/or railroads. Screw that - it's not fun for me. Shift-A, goodbye.
However, I *always* keep a solid number under my direct control to handle any immediate needs that might come up.
It's playstyle. Like micromanagement? Does absolutely needing to have 1 extra food in city 22 2 turns earlier then automating your workers would have gotten it for you float your boat? Good, don't automate. Are you sick of zooming in on all 25 cities looking for possible land-upgrade improvements and changes every damned turn make you sick? Good, automate.
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Sabre2th
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I control them until late in the game, then I automate for pollution and specific cities only.
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Boney
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Thailand
Jan 2001 time: 05:16
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I never automate. It takes longer to manage but then they are doing what I want them to do.
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spiky82
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i personally never automate cuz the AI is excellent except: they mine all my strategic resources, making them disappear faster....
so i only automate the far-flung cities on other continents than my main one...if i ever automate, it's clearing pollution and jungles.....
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bahoo
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With a hundred plus captured workers, I can't imagine individually ordering them.
I automate them all, except the occasional couple I will give the "railroad to" command to when I get a new city.
Of course they're not very bright.... I have a section of mountains in my cultural influence, that aren't within any towns radius, that are crisscrossed with railroads and mines, but...if that's what makes them happy, so be it, a happy worker is a good worker.
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Sevorak
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As yet there is no evidence that mining a strategic resource makes it go away faster.
I never automate - I happen to not mind lots of micro and it's better than having workers misprioritizing - like going off and planting a forest in the single tundra square instead of dealing with the grasslands and hills first.
-Sev
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Deathray
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High Wycombe
Oct 2001 time: 05:16
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I find automating quite useful if you use the pollution clean up, build road network and in this city's radius commands. Also, because I raize most of the cities that I capture, which generally leaves me with several hundred workers by the end of the game. This is all fine and great (although it does take up to 20 seconds to move them all), except that when they run out of stuff to do they all run back home and I either have to get rid of them or press space several hundred times (actually, holding it down works well, but be careful not to skip other units' turns) every turn until I have something for them to do. I would like it so that they went to sleep when they had nothing to do until I manually went and woke them up.
A side question: do captured workers get the double speed bonus if you are an industrious civilization? If not then its probably not worth my while considering my workforce usually consists soley of captured workers. Its just I have this bad habbit of cleansing whatever continent I'm on of all the other civs, and if their city doesn't fit into my grid, well, I can't have that, so I have to raize it...
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