 |
|
smellymummy
|
|
I don't think I've seen this covered in the forum, and I admit it requires some sort of discipline to be able to do this whenever you begin a game...
Right when you begin immediately go to your science advisor and pick which advance you wish to research next. In fact you can choose any advisor, and sometimes a pop up will appear right away asking you what to research. This gives you a one turn lead on reasearch instead of waiting on turn 2 to begin.
A problem though with this, is if you're playing a custom made map/rules, where the tech tree is defunct, you won't be able to get out of the advisor screen unless you pick an advance, and unfortunately you won't be able to, therefore forcing you to ctrl alt delete.
|
|
|  |
 |
|
sophist
|
|
The research pop up arrives at the beginning of the first turn after city founding. The question is whether it appears before or after the city's research has been tallied. If before, then this gains you nothing as your research for that turn would get counted anyway. If after, then everyone has been playing with their first turn of research getting thrown away.
|
|
|  |
 |
|
Kokuei
|
|
hmmmn, I've never touched the governers... maybe this needs some further investigation...
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|