 |
|
Whammy
|
|
This has probably already been discovered since it's a pretty obvious bug. Anyways I just want to get it out there to make sure, and hope there's a fix for it in the next patch. Basically all you need to do is build a city up to within 1 turn of expanding. Build a worker, preferably in a city which can produce them quick, my city now builds one every 2 turns. The city expands, and one turn later I have a worker. If the city was at 6, and expanded to 7, it goes back to 6, but with a full stockpile of food, and will grow again one turn later. So basically i'm pumping out a worker every 2 turns without any population loss. Not sure if granary is required for this, my city had one.
|
|
|  |
 |
|
Whammy
|
|
oh it's definately a bug, and a very powerful one. Suppose I were to make that city a worker building city throughout for lots of turns. Not only would my area be swamped with workers that I didn't really pay for, now all my lower cities can be quickly upgraded into thriving metropolis's by having the workers join the city. Probably the most powerful bug out there right now.
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|