Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Corruption
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
DrMo is offline DrMo
Settler

Nov 2001
time: 05:16
  Old Post 30-11-2001 19:04
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Corruption Support Apolyton buy from Amazon

I came here to view comments on the corruption issue in CIV 3, and was quite surprised to find some people think high corruption makes the game harder. as some have said, it actually makes it easier and unrealistic. It WOULD make hawaii a weird state

Somebody mentioned small can also be corrupt. I think most people should realise corruption is a function of freedom and time.

While there will always be a criminal element using corruption for enrichment, the great majority of corruption, the most frustrating sort comes from red tape and every level of government official increasing their income through bribes and extortion. Add to that ordinary businessmen hiding their income from their gvt, and presto, you have a problem. Human nature leads us to seek enrichment. When we live under a restrictive government, we all look for ways to do things behind its back.

Additionally, time plays a role. While the US was a democracy in 1870, it was nowhere near as free of corruption as it is today. Therefore, as democracy develops laws and practices, it becomes more efficient. The same applies to a lesser extent to other forms of government.

I personally think dthat distance and number should exert minimal influence, and should be affected by the development of travel and communication.

My solution to the corruption thing would be time factored. Every form of gvt. would have a maximum rating.

Say Republic would have a max corruption of 20%. (at peak efficiency, 2 shields wasted for 10 produced) But each new city would start slightly above monarchy, and for every year of republic, build up towards the mark. When you have a revolution to monarchy, corruption soars back up. When u revolt up to democracy, you have a small increase which develops with time to the max level. of course, reaching the max would be subject to certain improvements being available such as courthouses or air transport.

I think this would easily and realistically reflect the real world and avoid "raze the whole world" games.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0246 seconds (82.72% PHP - 17.28% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net