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Norm is offline Norm
Settler

Nov 2001
time: 05:16
Arrow  Old Post 01-12-2001 00:39
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#1 Report this post to a moderator
Norm's Giga map of Europe Lose 30 kilos (of popups)

GIGA SIZED (256x256) map of Europe

1.3 is out NOW....

1.2 removed after 2340 downloads
1.1 removed after 96 downloads


Changes since 1.2

-Added more grassland bonus tiles.

-Renamed the Ukraine to Kiev, adding appropriate leader names and such.

-FIXED the 4 turn science bug.

/Norman

Attachment: norm's europe (giga) 1.3.zip
This has been downloaded 3000 time(s).

Last edited by Norm on 18-05-2002 at 00:38

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 02-12-2001 01:44
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Lose 30 kilos (of popups)

Ah, forgot a crucial thing: a good screenshot.

Attachment: norm's_europe_1.1.jpg
This has been downloaded 6235 time(s).

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:16
  Old Post 02-12-2001 01:57 Visit Sn00py's homepage!
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Thats a great map, thanks for doing that.. I'm sure many people really wanted a map of the cradle of civ =o)


but, it deserves to be perfected, I notice that the ocean, sea is very plain, surely there are islands in there? and some parts of the sea are deep enough to be oceans? and some parts of the ocean shallow enough to be sea?


and yes a moderator (markg) has to post the files into the files section, even though he keeps nagging to me to put my stuff in the files section, does he not know that we can't!!??

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 02-12-2001 02:19
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About the ocean: I used a line of ocean squares on the edge of the map to prevent people from walking from morocco to arabia or building a harbour in russia to sail to england. To make this possible I removed the ability from *all* ships to cross oceans (didn't test that yet though, also aeroplanes probably will be able to cross the ocean anyway (from a russian airbase to a carrier waiting in the atlantic or something).

I will touch up the ocean part of the atlantic though.

There really aren't many islands in this part of the atlantic; between Iceland and Scotland there are the Shetland islands and the Faeroer. In the Mediterranean there are also very few islands besides the Balears, Corsica and Sardinia, Sicily, Elba, Crete, Cyprus and the smaller greek islands. Ah..for 1.2 I'll add Stromboli. In the arctic ocean there are some islands but most of them are too far north to be included on this map (great mineral resources..but no..can't be bothered to lower the map..and lose northern africa in the process.

Now if an army of perfectionists could start complaining about ill-placed resources I'd really be happy.

Oh yea, before I forget about it I'll thank Harlan for Civ3 Scenario Haven and LookANinja for BMPtoBIC.

/Norman

OmniGod is offline OmniGod
Prince
Philadelphia, PA, USA --> Really Canadian
Dec 1999
time: 00:16
  Old Post 06-12-2001 06:36 Visit OmniGod's homepage!
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All I can say is WOW!

vladIV is offline vladIV
Settler
SLC OOtah OOsa
Nov 2001
time: 22:16
  Old Post 06-12-2001 09:16
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Has anyone found a way to eliminate the east to west scroll at the map edges yet (ie flat world)? Is it possible to create a land type completely impassible to all units or just the artillery limits of jungle/mountain? Does anyone remember what their long term goals were previous to civIII?

Expatriate is offline Expatriate
Chieftain
Syd for Køge....(Denmark)
Dec 2001
time: 06:16
  Old Post 06-12-2001 18:51
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quote:
Originally posted by vladIV
Has anyone found a way to eliminate the east to west scroll at the map edges yet (ie flat world)? Is it possible to create a land type completely impassible to all units or just the artillery limits of jungle/mountain?


How about making 2 long rows or mountains all the way down through the map and seperate them by 10 rows of ocean squares? No cities can be built on the mountains, so no ports can be made to launch ships into this "dividing ocean" and the distance will be too long for planes to cross even from closely based carriers.

Not a very elegant solution, but it might work.

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 06-12-2001 18:57
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Yea...thought about that..but that would have been a little bit over the top imho...only in the very late stages of the game there might be some traffic between the middle east and morocco on this map. IMHO those 3000 extra squares of terrain are worth more than absolute flatness. (and how often does a game last until the very end?)

/Norman

...btw...1.2 is out

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 06-12-2001 18:59
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...or with some tools like in civ2 add a row of barbarian units with defence 99 and barbarian cities with sdi defences inside them...

Frugal_Gourmet is offline Frugal_Gourmet
Warlord
New York City, NY, USA
Jan 1970
time: 00:16
Angry  Old Post 08-12-2001 02:28
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Strange thing... Increase the size of your Attachments

Strange thing with this map...

For some reason, I learn all technologies in 4 turns. Is this because the size is wacky? My game doesn't do this with any other maps. Something I'm doing wrong? It's not very fun this way...

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 09-12-2001 20:40
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Hmm..a strange problem indeed.

I have been playing a game on the map myself (with dutch civ) until about 0 A.D. I didn't encounter that 4 turn/tech problem, although there seemed to be some problems concerning the tech tree. I'm quite sure that the *size* isn't the problem, if that would be the case then this problem would have been reported many times already.

Has anybody else encountered the same problem.

Buglist:

All of these appear to be erratic problems..weird

- 4 turn/tech problem

- game crashes when sharing maps (human player: dutch, comp: egyptian)

- tech tree (F6) doesn't work as it should

Frugal_Gourmet is offline Frugal_Gourmet
Warlord
New York City, NY, USA
Jan 1970
time: 00:16
Question  Old Post 10-12-2001 05:20
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Hmmm...

The map LOOKS awesome, BTW...

My only problem is the techs all coming in 4 turns (I've only tried playing with the English -- twice). So, I'm superdeveloped by 1 AD. Kinda strange.

I thought it might have to do with the knowledge "tech rate" (under world size in the Editor menus) because the tech rate for "Huge" class maps is based on a 180X180 world. But, logically, wouldn't this cause the techs to come more *SLOWLY* for a larger sized world -- not the other way around.

My only other problem is that this enormous map takes a really long time between turns (and my computer isn't slow), but I guess this is to be expected with a map this ambitious in scope.

Syzyon is offline Syzyon
Settler
Caliphate
Nov 2001
time: 05:16
  Old Post 10-12-2001 23:56
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Great work, Norm.
The only problem is that anyone playing on this map will probably encounter the same problem I did when I made a similar map. Due to its size and a very high landmass-sea ratio, the limit of 512 cities will be reached sometime in the late middle ages. Before the patch this would just cause the game to crash. Now the time between turns will be insane since the AI will try to found new cities a 100 times with each settler it sends to available territory.

sgrig is offline sgrig
Warlord
Isaac Newton's College
Nov 2001
time: 05:16
  Old Post 11-12-2001 03:03
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Great map! Looks to be extremely accurate!

Can't wait to play a WW2 scenario on it!

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 11-12-2001 21:41
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I'll try to find out that technologyproblem..maybe it has to do with the tech rate modifier.

Hmm...the 512 cities..maybe wait for firaxis to release a patch to allow 1024 cities (whoa..that's a LOT!)........or try making a smaller map..which wouldn't be a bad idea as quite many mappers are primarily toying with the ubersizes.

Yummy..ww2 scenario..for something like that the max_cities reached problem could be solved by disallowing settlers to be built.

/Norman, still waiting for the nit-pickers to come up with some geographical errors..it isn't easy to be good =]

Lemming is offline Lemming
Settler
Vienna, Austria
Nov 2001
time: 06:16
  Old Post 11-12-2001 21:55
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Re: Norm's Giga map of Europe Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Norm


-Changed Austrians with Hungarians (really thought long and deep whether to satisfy the pro hungary or pro romania people on the forums..hmm.)




aaahhhh, how could u???? put them in again, pleeaaaseeee!!

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 12-12-2001 01:18
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Umm....bad luck for you I suppose....

"wasn't Austria just a German Bundesland?"
-Norman, 2001

Crom is offline Crom
Chieftain
England
Nov 2001
time: 05:16
  Old Post 12-12-2001 21:02
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Like the map Norm.

Paradigm is offline Paradigm
Settler

Nov 2001
time: 23:16
  Old Post 12-12-2001 22:23
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heh.... if youre looking for nit pickers of european geography, id suggest tossing your map onto the europa universalis forum, you may end up with plenty of ppl to get feedback from

Foxglove is offline Foxglove
Settler
UK
Nov 2001
time: 05:16
  Old Post 14-12-2001 01:11
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Nice map Norm, but I also encountered the 4 tech problem as another poster comented.
Kind of takes the challenge out of the game a bit......not sure why some and not others are getting this.

Good luck

--
Foxglove
--

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 14-12-2001 04:23
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Hmm....the four tech bug......this really seems odd. Which civilization did you play when you encountered this problem? On the other hand, if we can find out what causes this, the bug could be exploited for some scenarios or so.

/Norman

Marla is offline Marla
Chieftain
Paris, France.
Nov 2001
time: 05:16
Thumbs up  Old Post 14-12-2001 04:40
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I'm really impressed by your map ! It's so sad we can't create scenarios already. It's exactly the map needed for several scenarios in different times...
If someone wants to create a world war 1 or 2 scenarios in Europe, you must propose your map !

ancient is offline ancient
Prince
Life Goes On
May 2001
time: 00:16
  Old Post 14-12-2001 06:37
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yeah this would be good for world war scenerios, only if damn firaxis would hurry up with finishing the editor.

Risbinroch is offline Risbinroch
Settler
Norway
Dec 2001
time: 05:16
  Old Post 15-12-2001 02:56 Visit Risbinroch's homepage!
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Hi

Great map. However when trading territory map with the egyption caused the game to crash, I can trade map with everyone else?

Would love to see a WWI or WWII scenario on this map, ever considered doing such a huge map for the entire world or other regions, pacific, africa or North America?

A suggestion: More pine forests in Scandinavia instead of ordinary forest. Should Iceland be more south? I believe all of Iceland is below the polar circle?

More Uranium in Sweden, I believe Sweden has 1/6 of all Uranium resources in the world

Risbinroch is offline Risbinroch
Settler
Norway
Dec 2001
time: 05:16
  Old Post 15-12-2001 02:57 Visit Risbinroch's homepage!
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btw, I too had a new tech in 4 turns, so I added a world size, named it Giga and had the tech rate to 400.

Tzar Alex III. is offline Tzar Alex III.
Settler

Nov 2001
time: 05:16
  Old Post 15-12-2001 04:39
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Hi,

what mark did you have in history ?
Hungarian instead of Austrian ? The Austrian Monarchy of Habsburg dominated the History of Europe about 100 years. Even had ties to Mexico and Napoleon Boneparte (his wife was from Austria) and so on ... so of course it was the Austrian-Hungarian Empire, but only an Austrian Ruler. Okay this Monarchy had his biggest influences because of Marriage and not war, but who cares... so make love not war :-) because when Austrian started to do war their reign was finished ... WWI and with German in WWII ... but Hungarian what offense to compare, even nice people, but never had any political influence.
Maybe you should read History books before doing such decisions ... and bye the way it was an Austrian Army who won the first time in History against the famouse Napoleon Bonarparte ... but Hungarians ?

Frugal_Gourmet is offline Frugal_Gourmet
Warlord
New York City, NY, USA
Jan 1970
time: 00:16
Post  Old Post 15-12-2001 09:38
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Avatar Enlargement: We've got the solution

I was playing the English when I had the 4 tech/turn problem.

BTW, any way you could make a smaller version (like just Huge size) as well? It's just a massive undertaking.

Norm is offline Norm
Settler

Nov 2001
time: 05:16
  Old Post 16-12-2001 00:11
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Marla,
Thanks for the comment...Attention future scenario builders: this is the map you're looking for! ;-]

Risbinroch,
Thank you for the solution, I'll implement that into the next version of the map. One sixth of all uranium in the world..I doubt that. If you can give me some references to that statement, I'll change that in the next version. One reason of not including too much uranium is to prevent the appearance of very many nuclear powers on the map. Historically, there are 4 nuclear powers on this map. Maybe a few extra uraniums will be possible though.

I'll see what looks better aesthetically on the issue of forests in Scandinavia. I find the standard pine forest to be a bit too arcticish in appearance, so a few tiles here and there, more in the northern areas, ok, but in the more southern regions there are also some non-pine forests, and the forests there tend to be more dense, for which the normal forest looks better imho.

Iceland should be placed correctly on this map, I used this program to import a map of Europe into the editor (what was it called again). According to the projection of that map all land masses should be placed more or less correctly.

I'll think about the idea of producing more maps of this type.. Anybody interested in a colonization type of game, if the scenario editor allows lots of customization.....?

Frugal,
That might very well be my next project, wait and see (No promises though ;-] )

Alex,
On my exams at school I had a 9,5...now I've had a few months european history at university level for which I passed. The main problem is that there just is a bit of a gap in that region of the map. Possible contestants for that bit are Austria, Romania and, yes, Hungary. Austria is geographically probably too close to Germany, Poland and maybe also Rome. Hungary is slightly further to the south-east, which allows more space for the western-central european civilizations for expansion. It's a gameplay issue. And if you want to play Austria-Hungary, then it's still an ok choice, except for the city names.

/Norman

Dwarf Lord is offline Dwarf Lord
Chieftain

Nov 2001
time: 06:16
  Old Post 04-03-2002 20:33
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Hmm...the dl doesn't work properly Could you check the file, please?
I'd be glad if i could download this one, a really big map of europe is exactly what I miss as far as maps are concerned.
Edit: oops. A question was removed due to the recognition of its answer.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:16
  Old Post 04-03-2002 22:36
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Very goo one, but still the plain-map problem...

 
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