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johnnyappleseid
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Early on in my newest game I decided to rush for The Great Lighthouse, planning to be a sea powerhouse and get first chance at any empty islands. I was able to build it easily, and quickly mapped out my own continent ... and that's about it. As luck would (or wouldn't) have it, I didn't have anywhere else to explore, because the sea squares didn't reach out far enough.
Deciding it was a lost cause, I threw caution to the wind and put my four galleys on a suicide course into the unknown. And they survived! Actually, they kept on surviving. I was able to cross the equivalent of the atlantic ocean with all of them, made first contact with several strange tribes, and promptly killed them.
With this wonderous lighthouse I have never once lost a galley in the ocean, even though the civilopedia mentions only sea squares are accessible.
Has anyone else noticed this, or did I just luck out hugely? Or, perhaps I misunderstand the civilopedia (doubtful)?
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johnnyappleseid
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Well, if it's the case that the lighthouse gives you the power to cross the ocean, then in my mind it becomes a much more important wonder. Definitely justifies its high cost early in the game.
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johnnyappleseid
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quote: Originally posted by Pyrodrew
It says this in the Civilopedia... can cross sea/ocean, so it is exactly what it appears.
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Hmm, no. At least in my copy of the game, the civilopedia says "Galleys can move safely in and out of sea squares, and all naval unit movement rates are increased by one."
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Evil_Eric_4
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But I thought galley cant travel the open ocean because they will founder in heavy seas(the oar holes too low).Not because they would get lost.
galleys were always coastal vessels regardless of whether there was a compass on board.
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