Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Lighthouse More than it Appears?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
johnnyappleseid is offline johnnyappleseid
Settler

Nov 2001
time: 05:16
  Old Post 01-12-2001 04:55
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Lighthouse More than it Appears? Support Apolyton or Terrorists Win

Early on in my newest game I decided to rush for The Great Lighthouse, planning to be a sea powerhouse and get first chance at any empty islands. I was able to build it easily, and quickly mapped out my own continent ... and that's about it. As luck would (or wouldn't) have it, I didn't have anywhere else to explore, because the sea squares didn't reach out far enough.

Deciding it was a lost cause, I threw caution to the wind and put my four galleys on a suicide course into the unknown. And they survived! Actually, they kept on surviving. I was able to cross the equivalent of the atlantic ocean with all of them, made first contact with several strange tribes, and promptly killed them.

With this wonderous lighthouse I have never once lost a galley in the ocean, even though the civilopedia mentions only sea squares are accessible.

Has anyone else noticed this, or did I just luck out hugely? Or, perhaps I misunderstand the civilopedia (doubtful)?

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:16
  Old Post 01-12-2001 05:29
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Suffering from ads?

Everyone's experienced the same thing. At the last minute Firaxis decided that the Lighthouse just extending galley's movement to the seas wasn't enough and allowed them to traverse the oceans with no problem.

It's been covered before, but that was almost a month ago.

Chowlett is offline Chowlett
King
of Candle'Bre
May 1999
time: 05:16
  Old Post 01-12-2001 05:30
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I noticed this too, and thought it just a little curious. I didn't say anything, because I can't swear to not having had Navigation or Magnetism by that point, but now you say so too - seems a little odd. That's an incredibly bright lighthouse...

johnnyappleseid is offline johnnyappleseid
Settler

Nov 2001
time: 05:16
  Old Post 01-12-2001 05:33
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

Well, if it's the case that the lighthouse gives you the power to cross the ocean, then in my mind it becomes a much more important wonder. Definitely justifies its high cost early in the game.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:16
  Old Post 01-12-2001 06:13
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

It says this in the Civilopedia... can cross sea/ocean, so it is exactly what it appears. The Lighthouse in Civ2 was awful, Civ3 Lighthouse in essence has Columbus & Ponce de Leon waiting to set sail for you. Now it's one of the best wonders in the game!

johnnyappleseid is offline johnnyappleseid
Settler

Nov 2001
time: 05:16
  Old Post 01-12-2001 06:26
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Pyrodrew
It says this in the Civilopedia... can cross sea/ocean, so it is exactly what it appears.


Hmm, no. At least in my copy of the game, the civilopedia says "Galleys can move safely in and out of sea squares, and all naval unit movement rates are increased by one."

Evil_Eric_4 is offline Evil_Eric_4
Warlord

Nov 2001
time: 00:16
  Old Post 02-12-2001 02:07
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

But I thought galley cant travel the open ocean because they will founder in heavy seas(the oar holes too low).Not because they would get lost.
galleys were always coastal vessels regardless of whether there was a compass on board.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0274 seconds (88.23% PHP - 11.77% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net