Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Apolyton/Community-Archive > Civ 3 is better than CTP........
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
MKSheppard is offline MKSheppard
Settler

Jul 2001
time: 00:16
  Old Post 01-12-2001 06:13
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Civ 3 is better than CTP........ Get a bigger avatar today!

I loaded my copy of CTP to see the differences between it and
Civ 3..........CTP had an extremely KLUNKY interface that was more
work than play, while Civ 3's interface was easy to play with...

But there are several problems with Civ 3......

1.) the infamous Spearmen killing battleships....EVERYONE
complains about it from PC GAMER to my friends.......

2.) Helicopters aren't allowed to base from Aircraft Carriers,
allowing you to simulate USMC Amphibious Assault ships
like the USS Pelilieu......

3.) Air Units aren't allowed to hit anything beyond 8 squares....
B-2s right now are hitting targets in Afghanistan flying from
Missouri...

3.) Submarines need to be boosted to be a real threat to
shipping.

4.) AEGIS cruisers need to be allowed to carry tactical nukes or
cruise missiles to represent the VLS systems currently installed
in them...

5.) A new level of irrigation is needed, remember what happened
when you discovered refrigeration in Civ2?

Anyone else have any comments?

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:16
  Old Post 01-12-2001 06:21
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

they both suck...combine civ smac ctp and you have the ideals for a great game

Marko Polo is offline Marko Polo
Warlord
Finland, Lohja (60km NW to Helsinki)
Dec 2000
time: 05:16
  Old Post 01-12-2001 06:40
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

I liked the idea of Civ2's farmland to get more food from irrigated square. Now I have to build a railroad to irrigated tile to get an extra food like at Civ1.

I really hate it now where I must railroad every tile at city radius(except forests that doesn't give any extra bonus if railroaded).

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:16
  Old Post 01-12-2001 07:21
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

Agreed. The SuperMarket & Stock Exchange should have NEVER been taken out... the player should have <b>more</b> options as to what to build... not less. Hopefully the patch will revive these classics.

I also don't like the idea of the spaghetti railroads being *required* to flood EVERY city square... farmland looked much better. I was never a fan of how farmland looked... until I saw these spaghetti railroads swamp the scene.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:16
  Old Post 01-12-2001 08:26
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

yeah the games an upgrade yet we have less options...and units and improvements..... how lame

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:16.
Apolyton Time is 00:16.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0330 seconds (84.46% PHP - 15.54% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net