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Simpleton
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Edmonton, Canada
Nov 2000 time: 22:16
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quote: Originally posted by Venger
If I had a spare bag I'd offer it to you for your head.
No need to, Civ3 will do nowhere near as well as Civ2 did, and the proof of the pudding will be in that...
Are we making you soil your cotton lined panties? What a sissy. Tell you what, if you have someone nearby who isn't a hapless lobotomite, ask them to point to the threads not started by me or Yin, and you can then SKIP THEM. I am tired of hearing you whine like a jackass whenever someone happens to dislike something in the game. Hey jerkweed, I BOUGHT the game, and have as much a right to point out what I find wrong with it as you have to say what you find right. Except you don't do that, rather you whine and drizzle pee down your leg like a frightened dog whenever anybody has a critique of Civ3.
I have, in very many places. I started a Venger game notes thread, where my first couple days of playing notes were. Included in my positive notes were thumbs up for bombardment, assimilation, resistance, opportunity fire, no free tech on city capture, etc. etc. But you wouldn't know about that, because you simply focus on your feebleminded quest to be the person who can bend over the farthest in defense of this game.
So why do you post, are you interested in receiving the "prison bi+ch" of the week award from Firaxis, given for the person who most blindingly overlooks any complaint or issue with the game and attacks like a neutered gerbil anyone who dares say that Civ3 isn't wearing any clothes? Posting countless threads about it won't change it!
Venger |
How easy it is to get under someone's skin.
I'll be watching to see if you can make a point with out profanities or insults the next time someone disagrees with you. My bet is no.
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:16
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I'll add my personal POV on some of the matters raised here, just for the heck of it.
I was captivated by the gameplay in my last game... played into the early morning hours -which is extremely rare for me. During the ancient and medieval ages I maintained a spiffy balance between growth, taming neighbours and managing diplomatic relations/tech tree stuff etc etc.
At a certain point I got into the industrial era. The Russians had wiped 2 neighbours and were too strong for my taste. I decided they needed removal. I began making an army. 40 tanks. 20 artillery. I attacked.
With great success. A few cities I kept, all others I simply razed (= solution to having too many cities to hold btw). In a few turns (about 6) I have reduced their vast reign to about 1/4 of it's original size. I just took Moscow.
But something else happened too.
I am at this point not only moving about 50 military units (still some 30 tanks and 25 artillery (captured catapults LOL), but also a HORDE of foreign workers. I needed them to upgrade my whole empire's land. I am almost done. But it isn't fun to move close to a 100 or so (hell I don't know HOW many) workers. The game becomes a bit tedious, yes.
So I complain about this? No. I will simply disband all these little foreign men for a meager 2 shields. End of tedium. Bonus for rushing the temples etc for my new and captured cities. I would even maintain that although you do indeed tend to capture a LOT of workers, they do not unbalance too much: they are vulnerable, they are slow and they deliver just 2 shields when disbanded. Adding to cities is worthless too -they are foreign and will cause revolt.
So far for the number of units/cities point. So the AI has obsolete units. Yes. But is this a severe issue? No. Threaten them and they will no longer build those spearmen. They will have nice infantry waiting.
Last issues I'll address: the tech tree and the building of obsolete units in your own cities - these are somewhat valid points in my eyes. Destroyers and AEGIS are pretty useless indeed. Obsolete units clutter the build menu. There are indeed many iffy things about the tech tree. Seems as if one always rushes through and gets modern units very quickly after the small period of Knights-pikemen deadlocking. And what does radio do? Nothing but fill. There can be some of these fillers, but I agree that there seem to be a few techs that "give all" and suffice to dominate that era.
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IncreduloDriver
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of the Great Proletarian Cultural Revolution
Nov 2001 time: 13:16
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quote: Originally posted by Grim Legacy
I am at this point not only moving about 50 military units (still some 30 tanks and 25 artillery (captured catapults LOL), but also a HORDE of foreign workers. I needed them to upgrade my whole empire's land. I am almost done. But it isn't fun to move close to a 100 or so (hell I don't know HOW many) workers. The game becomes a bit tedious, yes.
So I complain about this? No. I will simply disband all these little foreign men for a meager 2 shields. End of tedium. |
I do the same thing for the same reason. I would not, however, if the tedium level weren't set to max. There's something wrong if you have to design a poor interface in order to balance the game.
quote: And what does radio do? Nothing but fill. There can be some of these fillers, but I agree that there seem to be a few techs that "give all" and suffice to dominate that era. |
My thoughts exactly.
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gaikokujin
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quote: Originally posted by Venger
..rather you whine and drizzle pee down your leg like a frightened dog whenever anybody has a critique of Civ3.
and attacks like a neutered gerbil anyone who dares say that Civ3 isn't wearing any clothes?
Venger |
LOL! Scorn with color, that'll teach'em to **** with the bull. I mean, I'm enjoying fishing for the critics' threads more than playing the game! Keep them coming!
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