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DomStLeger is offline DomStLeger
Settler
Manchester, UK
May 2001
time: 05:16
  Old Post 04-12-2001 16:54
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The pace of Civ3 Browse Apolyton AD-FREE

My only major gripe is the pace of Civ 3 (and Ctp 1&2, Smac) compared to Civ2. Civ2 was a game you could get started with very very quickly. The first turns were very quick and so you could get into the game quickly. Unfortunately the length of the early turns in Civ3 is longer and it kind of ruins it, because it takes ages to get established. I miss being a massive civ in under an hour and ready to take on another equally massive computer empire for a nice long war.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:16
  Old Post 04-12-2001 17:07
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sure, why would you not start a new thread with your second post

you have a 'quickstart' option if you cannot spend 15 mins to 'get established'

benjy is offline benjy
Settler
London, UK
Nov 2001
time: 05:16
  Old Post 04-12-2001 17:32
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ive never looked at the quickstart thing.... whats the deal?

Grim Legacy is offline Grim Legacy
Prince
War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001
time: 06:16
  Old Post 04-12-2001 18:54
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Part of the problem may the increased system demands inherent to the game -longer waiting time between turns for example.

Also, animated movement slows things down a lot compared to the blinking shield and sliding bmp's from Civ2.

I don't really see a gameplay reason to explain why the game would be slower than need be. Au contraire -many things have been streamlined in this latest iteration of Civ.

Wrong_shui is offline Wrong_shui
Warlord
a field
Nov 2001
time: 05:16
  Old Post 04-12-2001 21:58
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You should be nice to him LaRusso, DomStLeger is from manchester and he could be dead by tomorrow.

Crazy place manchester. About as bad as birmingham

Morganstern is offline Morganstern
Chieftain
Birmingham, MI, USA
Oct 1999
time: 00:16
  Old Post 04-12-2001 23:13 Visit Morganstern's homepage!
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Wait until you see the later game. I am on a large world, but last night my turn to go part of the way from 1898 to 1900, in a battle with the Aztechs, took over one hour. I'd like to automate the workers, but they normally tend to change my irrigation to mines when I don't need the production, but want the cities to grow.

Xenophon is offline Xenophon
Settler
UK
Dec 2001
time: 05:16
  Old Post 05-12-2001 01:27
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It always irritated me that you'd only seem to have played for half an hour in Civ2 and you'd already advanced to the modern era and were beating seven bells out of your opponents with Armor and the like. For this reason I quite often made scenarios with a reduced tech rate.

I think SMAC's pace was probably about right. However, I do find Civ3 a bit dull in its pacing.

Clearly, Firaxis have done this deliberately - the four turn cap to research things and the limit on reasearching things in the current era.

dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:16
  Old Post 05-12-2001 01:44 Visit dainbramaged13's homepage!
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quote:
Originally posted by Xenophon
It always irritated me that you'd only seem to have played for half an hour in Civ2 and you'd already advanced to the modern era and were beating seven bells out of your opponents with Armor and the like. For this reason I quite often made scenarios with a reduced tech rate.



what game were YOU playing!!!

damn, 30 minutes.. wow...

anyway, i do agree that its too slow... i took 20 days for my first game. I dont have much free time, and i move slowly, i admit, but civ2 games would only take me 10 days or so.

Xenophon is offline Xenophon
Settler
UK
Dec 2001
time: 05:16
  Old Post 05-12-2001 02:38
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Sorry, dainbramaged, perhaps I should have emphsised the word 'seem'. But you could get to the later techs a lot quicker than you could in SMAC or Civ3.

I should have also mentioned the fact that there are 'filler' techs in Civ3 for exactly this purpose. Why do I have to research Radio? Because Firaxis don't want you to send a ship to Alpha Centauri before about 1900.

Why what happens at 7pm?

DATarbell
Guest

Not Yet
time:
  Old Post 05-12-2001 03:09
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Morganstern, use shift+A to automate your workers in such a way that they will not alter existing improvements.

With regard to the thread topic: I find that I am having to make more decisions earlier and that, at least for me, this is what is most effecting the pace of the game. Personally, I'm enjoying that! It's making the beginning of the game more interesting.

Malleus is offline Malleus
Warlord
of the Land of Rain
Nov 2001
time: 21:16
  Old Post 05-12-2001 03:21
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The pacing is off. I have been played several games of this and have yet to build a spaceship. Once I won with an accidental diplomatic victory (I should have read what UN does ) and have failed to finish about 7 times. I get too bored with the late game, and since I have a young son to watch over all the time, it's hard to stay into it.
I look forward to some short scenarios that give a more reasonable game rate AND a feeling of accomplishment.

K

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