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sophist
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In my experience, it's D) some of the attackers. As to how it's determined which get fired on and which don't, I do not know. It may just be one shot and I don't remember capturing multiple artillery pieces.
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:16
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Each bombard capable land unit in a city will fire a single shot, one per enemy attack, and only one shot per unit outside it's turn. Hence, 3 artillery in a city give you one shot opportunities to damage three different attacks. If one misses, that doesn't affect future units. So you can attack the city, get damaged by the first shot, then attack again, get missed by the second shot, then attack again, and get damaged by the third shot, then attack again and not face any opposing artillery fire as the three defending units have each fired at an attacker in their off-turn combat.
Venger
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Hurry
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Thanks Venger. You made it perfectly clear.
Notice that the defensive bombardment is not the same as the "free shot" you sometimes get when units are passing by. My experience shows that there is a very high chance of a successful defensive bombardment, much higher than for free shots.
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