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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > MOD: Gromitmod.
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Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 05-12-2001 05:01 Visit Gromit's homepage!
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#1 Report this post to a moderator
MOD: Gromitmod. Support Apolyton or Terrorists Win

After much thought and stuff, I decided to make this mod more of a 'Mod' and less of a government add-on pack.

Details are in the readme below.

Found a bug: Don't select 'give them entertainment' until ceremonial burial. Alternatively, you could edit it yourself so that entertainers requirement is 'None'

Attachment: gromitmodv1.02.zip
This has been downloaded 102 time(s).

Last edited by Gromit on 08-12-2001 at 15:57

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 05-12-2001 05:02 Visit Gromit's homepage!
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#2 Report this post to a moderator
Get a bigger avatar today!

Readme file

Attachment: v1.02readme.txt
This has been downloaded 655 time(s).

mfauzi is offline mfauzi
Settler
Singapore
Nov 2001
time: 05:16
  Old Post 05-12-2001 08:38
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Support Apolyton, pre-order Civilization IV

Hmm.. just wondering, did you get your nickname from Wallace & Gromit or is that just a common name there?

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 05-12-2001 09:55 Visit Gromit's homepage!
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#4 Report this post to a moderator
Riechstag patch Support Apolyton, buy Civilization: The Boardgame

It actually IS my nickname, it's a long story how I got it...

Anyhow, here is a patch for the Riechstag civilopedia and wonder splas pics that are annoying absent in the mod. When the mist clears regarding city screen/view images, I'll put them here too.

Attachment: riechstagpatch.zip
This has been downloaded 30 time(s).

mfauzi is offline mfauzi
Settler
Singapore
Nov 2001
time: 05:16
  Old Post 05-12-2001 10:23
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Got spare money?

Oh, ok.. interesting nickname though (all I can imagine is that dog from Wallace & Gromit, but no offence though)

How does the worker help the barbarians? I mean do they bug you by building roads all over the place or clearing the forest or..? Interesting thought it's changed to red and romans to white. Wasn't it that colour in Civ II?

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 05-12-2001 10:45 Visit Gromit's homepage!
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#6 Report this post to a moderator
Inflate your Upload Space

The nickname does have something to do with that particular dog, but anyway...

The colours were that way in civs 1 and 2 yes.
The barbarian workers just sit in thier camps and are there encourage the AI to explore and hopefully the human player as well. Civs that capture a lot of barbarian workers early on grow quicker and they can even add them to thier cities. All this 'grace' at the outset comes at a price however, as later exploration is made MUCH more difficult by the Barbarian riders.

The workers thing also means that by the time you get to Industrial age, you have LOTS of workers. Which I think is more realistic. But that's just my opinion

Ancientfool is offline Ancientfool
Chieftain
x
Nov 2001
time: 05:16
  Old Post 06-12-2001 17:06
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Remove this text

Gromit is the name of a frequent talk.origins newsgroup poster...hehe

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 07-12-2001 03:48 Visit Gromit's homepage!
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Support Apolyton, pre-order Civilization IV

eh?

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 09-12-2001 13:09 Visit Gromit's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy Civilization 2

Here they are in one file.

Attachment: gromitmodv1.021.zip
This has been downloaded 190 time(s).

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 10-12-2001 08:17 Visit Gromit's homepage!
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Increase Your PM Length

Unfortunately the whole thing is now too big to post but here are the cityview and build menu grafix.

Attachment: citipatch.zip
This has been downloaded 96 time(s).

Bluefrog is offline Bluefrog
Chieftain
Just east of nowhere.
Dec 2001
time: 00:16
  Old Post 14-12-2001 08:39
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Science Advisor Problems Get a bigger avatar today!

Hey Grom, I like the overall concept of the mod, but am having some problems. When I go into the Science Advisor, the research path lines are all fubarred. I'm unable to click on anything, and have to close the app through the task manager. As an odd sidenote, in the Advisor screen, I see a pic of each citizen type (scientist, taxman, and entertainer) in a diagonal. Odd.

Any ideas?

Oh, btw, when I load a normal game, it works fine. *shrug*

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 15-12-2001 02:37 Visit Gromit's homepage!
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#12 Report this post to a moderator
Get a bigger avatar today!

As far as I can gather, the science line fubar effect is a 'bug' in the game as (and don't quote me on this) is the not being able to select stuff. Not sure about the whole having
to close with taskman though, never had that one. Could you try to give more info?

With regards to the citizen icons, I am currently working on a way to sort that. It's a small but irritating thing don't you think? I think it's because there's no 'tech tree' image for them like there is for units and so on.

Bluefrog is offline Bluefrog
Chieftain
Just east of nowhere.
Dec 2001
time: 00:16
  Old Post 15-12-2001 03:02
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#13 Report this post to a moderator
Support Apolyton buy from Amazon

Well, I needed to close it out with the taskman because I couldn't get out of the Science Advisor screen. I imagine I could have exited had a tech already been selected, but I have a tendency to go to the advisor immediately after I build my first city...in other words, I don't wait until the next turn for a pop-up to prompt me for my first tech. I guess I don't like wasting a turn, heh.

To be a little more specific, when I go into the advisor, I don't have -any- tech chosen, and if no tech is chosen, it won't let you leave the science advisor screen. "Our people need direction!" pop-up appears, or something similar. Esc doesn't get me out, nor does clicking on any other advisor. So, enter taskman, as it were.

Gromit is offline Gromit
Warlord
A world far, far away from planet earth...
Nov 2001
time: 05:16
  Old Post 15-12-2001 04:11 Visit Gromit's homepage!
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#14 Report this post to a moderator
Increase Your PM Length

hmmm.... ya got me there. Sorry dude, I wish I could help ya.

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