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Der PH
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Aachen, Germany, Old Europe, Axis of Evil
Jul 2001 time: 06:16
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Yesterday I tried the editor for the first time and made some minor adjustments to some units (the usual things: privateer attack +1, destroyer movement +1, ...).
Worked fine, but afterwards the science advisor screen didn't work anymore. The graphics were broken (the smooth curved lines between the advances suddenly were straight and didn't connect the advances properly) and much worse: No matter what I clicked, I had no reaction.
Thus I'm not able to change research projects during progress, but only after finishing a project, which is some kind of a problem.
Anybody know, how to fix this or another way to change research projects during progress (some kind of a shortcut or something like this)?
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Xeinth
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I started a new thread before I saw this, but I have the same problem. I just changed the # of civs/map. Its kind of useless to mod anything if this is what happens.
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beorhtwulf
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Hopefully this will be fixed in the patch (I think I heard a rumor some time ago). In the meantime, there is a simple workaround that works fine if you are only making simple tweaks like changing values (no mods to the tech tree). The funky Science Advisor behavior happens when the game sees that it's using nonstandard rules and tries to draw the lines in dynamically. But you can fool it by giving it different "standard rules".
First make a backup copy of the file civ3mod.bic in the CivilizationIII folder. Then move your modified bic file to that folder and rename it civ3mod.bic. When you start, use the "new game" button instead of the "load scenario" option.
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Der PH
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Aachen, Germany, Old Europe, Axis of Evil
Jul 2001 time: 06:16
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quote: Originally posted by beorhtwulf
First make a backup copy of the file civ3mod.bic in the CivilizationIII folder. Then move your modified bic file to that folder and rename it civ3mod.bic. When you start, use the "new game" button instead of the "load scenario" option. |
If the patch doesn't fix it properly (although I believe it will (Thanx to Firaxis)) I will try this. Thanx alot!
Last edited by Der PH on 06-12-2001 at 15:04
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thalidar
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I just installed the patch, added my personal civilization to the bic file and put it in the scenario folder.
I started a new game and at first, the science advisor displayed properly with the funky straight lines but then after 20 or so turns, the lines disappeared. I could still select advances so it is an "improvement" over pre-patch scenarios but you still can't see the dependencies.
I also have the problem on the Foreign advisor screen (no lines after the first time looking at the screen) and certain ghost images carry over from the main screen to the advisor screen.
Non of this happened before the patch.
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thalidar
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The updated patch appears to fix the problem
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