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PanicX
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Good point. I have done some animations for janissaries and I will make it have 2 movement points, so it will be easy to defen any conquered cities.
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cort
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quote: Originally posted by PanicX
So are you suggesting that I should rename the civilization as Turks or Turkey? Turkey can be reasonable but I dont like calling it Turks since I only meant to concentrate on the turks that lived near Europe. Naming it the turks would be too general, since turks have many different countries.
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oops. you dont want to cover all turkish history? i am not a nationalist guy but i cant see a reason for ignoring pre-ottoman part of the history.. anyway.. its your choice.
if you ask my opinion, i would have called the civilization as "Turks". Forgive me if i am wrong, i am not playing the game for a while but i remember other civs named as adjectives like American (not USA).
quote:
Also about the janissarie: Would you prefer it as an attack unit? Longbowmen-Janissarie-Marine? I think you made a similar point, cort, but I could really understand it.
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well, if you want to be historically accurate, what we know as janissaries were actually sultan's royal guard. during peace times, they used to live in the palace. just for --important-- battles, they were leaving the palace.
In the battlefield, they were the most organized & well-trained & most heavily armed corps of the army, and they were clearly an assault force.
So making them a fast moving defensive infantry as you have mentioned wont make much sense when considering historical accuracy. but thinking in civ terms, making them a powerful assault unit will probably make the game a little bit unbalanced. replacing the longbowman will give Turks two powerful assault units together with knights.. which Turks were not using at all..
idea;
1. alter the knight unit for turks, rename it "sipahi" and reduce its defence stat from three to two; which makes it a lighter mounted unit which is accurate considering european knights.
2. replace longbowman with janissary with stats 5/2/1, the best attack unit of its time until cavalary is introduced, which is --not exactly but-- fairly accurate, considering the fact that Turkish armies were unbeaten until late 1600s.
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Emre Turken
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Hi.. im a highly patriotic Turkish student living in the United Arab Emirates.. and first I'd like to thank you for taking the time to put the Turks into this game. I cannot believe why the developers did not include the Turks in the first place. Anyways, I think you should use "Ottomans" as the name instead of "Turks." If you use Turks then not only will it represent the Seljuk Turks but also the Republic of Turkey after the Ottoman collapse, and since you chose the leader as Suleyman the Magnificient it makes more sense to use Ottomans. The Ottoman era was also the most famous and glorious period of Turkish history and using the Janissary as the unique unit is a great choice. The spahis were the Janissary equivalent of cavalry, and they were as fierce and disciplined as the Janissaries, and i think you should make them both 5.2.2.
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Emre Turken
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Seriously, if you use "Turkey" instead of Ottomans or the Ottoman Empire then it will make no sense at all.
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PanicX
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good point. So I will stick with the Ottoman Empire/turks/turkish. This is the way i started it. You are free to change the name if you want to. Just dont rename it and publish it as a new civilization.
I also want to do Ottoman Empire as I have done all the civilopedia entries according to the history of turks from the beginning of Ottoman Empire.
This is the civilpoedia entry: (I need your comments to finalize it
so please make some)
^Ottoman Empire
^Ottoman Empire was a dynastic state centered in what is now Turkey, founded in the late 13th century and dismantled in the early 20th century. Ottomans were Turks and their Turkish ancestors came from Middle Asia.
^Ottoman Empire was founded by Osman, the leader of a small tribe that settled in western Anatolia. The Turkish name for Ottomans is Osmanlilar, which means the followers of Osman. This tribe quickly gained power and conquered many lands around it. Merely 150 years after its foundation, Ottomans conquered that times largest city, Constantinople, ended the Eastern Roman Empire, and renamed Constantinople to Istanbul.
^At its height in the mid-1500s, at the end of the reign of Süleyman I (Süleyman the Magnificent, Kanuni Sultan Süleyman) , the Ottoman Empire controlled a vast area extending from the Eastern Europe to the Middle East and North Africa.
^The empire went into slow decline after Süleyman, and by the early 1900s it controlled only Asia Minor (the Anatolia region of present-day Turkey) and parts of the Balkans and the Middle East. The Ottomans lost even more territory during World War I (1914-1918). Ottoman Empire was allied with Austrian and German Empire in WW1. After allies won, the allied troops divided and occupied the empire from the end of the war until 1922. However a great leader, Mustafa Kemal Atatürk drove them out; Mustafa Kemal Atatürk abolished the empire later that year and proclaimed the Republic of Turkey in 1923. Mustafa Kemal Atatürk is a very important person for Turkey, since in what seemed the end for Turks in Anatolia, he managed to save them. The modern system in today’s Turkey is based on his ideas and without him and his friends Turkey would not be an independent country now.
Last edited by PanicX on 15-01-2002 at 20:45
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Emre Turken
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Probably a small point, but the Ottoman Empire's height, or greatest extent was during the 1600-1700s when they controlled all of eastern europe until Vienna, and the all the lands surrounding the Black Sea, such as the Crimea.
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PanicX
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They controlled the largest area in the beginning of 1600's but they started losing after that. This period is called "duraklama devri, stopping age (something like that)" Also the government started losing its power and many riots happened.
Ottomans were strongest during 1500-1600.
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TheBigTurkey
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Nice job, DhulKhidr, I forgot about Gazi's, they were the key of the early armies (pre-yeniceri and pre-empire), and they could use bows (so a replacement for longbowman makes sense).
I personally like 5/2/2, with a 60 cost. So kinda like the offensive version of a musketeer (name it janissary, or yeniceri, which I personally like more), and using both of them together will make them dangerous . BTW make sure the leader is Mehmet II, whoever is making the mod, because that guy was, IMO, the best. Can the Turks have several unique units, like a 3/2/3 knight that costs the 60 shields (called sifari or whatever) and a musketeer name janissary. This is great, peace out.
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