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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Can't disband cities post patch?
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The Kaiser is offline The Kaiser
Chieftain
Stoke-on-Trent, England
Dec 1999
time: 05:16
Question  Old Post 09-12-2001 04:12
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#1 Report this post to a moderator
Can't disband cities post patch? Support Apolyton, buy Call to Power 2

Am I just imagining things or could you disband a city with pop 2 or less before the patch? Now I can't build a settler unless I've a pop of 3+, the production queue just sits and waits for my food box fill up.

I'm sure I could disband cities pre patch! Couldn't I?

Xentropy is offline Xentropy
Warlord

Dec 2001
time: 21:16
  Old Post 09-12-2001 04:22
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#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Mine's always been that way, pre- and post- patch. I'd love to know a way of disbanding a city, since sometimes I gain a city through culture which overlaps with several of my own and I'd love to just turn it into workers and get rid of it in a way OTHER than building workers to get the city to 1, giving it to an enemy, then taking it back same turn and razing it.

nato is offline nato
Prince
West Unite
Aug 2001
time: 00:16
  Old Post 09-12-2001 04:45
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#3 Report this post to a moderator
Inflate your Upload Space

Do the cities you are trying to disband have any surplus food growth? You have to make sure they have zero growth to disband them by building Settlers / Workers.

If they don't, sorry, just checking...

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