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player1
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Belgrade, YU
Sep 2001 time: 06:16
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Skyscraper MOD by player1
Ver 1.11
Description:
This MOD chages some things in City View screen.
At first, in adds more skyscrapers in modern era.
Normally, there are only skyscrapers in one corner
of the city view. This MOD adds more of them by
replacing several houses with skycrapers.
In original settings main street wasn't connected
with one of nearby streets. This MOD fixes that.
At the end, this MOD repleces two biggest skyscrapers
from Indusrial era with lower ones (they were a way
to big compared to houses of that age).
EDIT:
Changes in Ver 1.1
Added more skyscrapers by replaceing some trees.
Changes in Ver 1.11
Some typos corrected.
Last edited by player1 on 05-01-2002 at 14:00
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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Here it is (v1.11):
Attachment: skyscraper.zip
This has been downloaded 2246 time(s).
Last edited by player1 on 05-01-2002 at 13:57
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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Industrial screenshot.
Same as before, only difference is that there are no more very big skyscrapers in north-east corner of the city (only those smaller).
Attachment: pic3.jpg
This has been downloaded 4172 time(s).
Last edited by player1 on 05-01-2002 at 13:59
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Alexandre Madeira
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Viseu
Jan 1970 time: 05:16
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Truly awesome, great work! Downloading now!
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Alexandre Madeira
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Viseu
Jan 1970 time: 05:16
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Oops (edit)
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Psyringe
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Berlin, Germany
Nov 2001 time: 06:16
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Good work, player1!
I'd be interested in seeing more improvements for the city screen. In Civ2 (1?), looking at the city screen was a reward for me, because it showed all the nice things that I built in this city, and it showed it in a pretty way, so that I could imagine my people living there and havingf a good time. In Civ3, the city screen looks so artificial that I practically never use it.
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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At first I tried to put skyscrapers instead of all houses, but then none of buildings could be seen.
And it's not very nice to see skyscrapers blocking the sight on your palace.
So I decided to put skyscrapers just instead of several houses
(25% exactly).
Still,
The biggest problem is how to put houses or skyscrapers in blank spaces
(space left for future buildings). These blank spaces look so atificial.
And don't know how to do it.
Any suggestion?
Firaxis, can something like this be done in patch?
P.S.
I WON'T MIND if Firaxis decides to use this MOD in next EXP. PACK or patch.
In fact, I'll be delighted.
Last edited by player1 on 05-01-2002 at 14:01
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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quote: Originally posted by Psyringe
Good work, player1!
I'd be interested in seeing more improvements for the city screen. In Civ2 (1?), looking at the city screen was a reward for me, because it showed all the nice things that I built in this city, and it showed it in a pretty way, so that I could imagine my people living there and havingf a good time. In Civ3, the city screen looks so artificial that I practically never use it. |
In fact in Civ2 city view was awfull.
There was to many trees, and in modern age city didn't had any kind of skyscrapers. Even buildings look the same in all ages (modern Granary or Barracks in ancient times).
But in Civ1 it was excellent!
Plus it was integrated in several animations.
Like:
-unrest
-we love the king
-building or wonder built
-city captured
I guess the way it looks that city view wasn't actually completed.
Pity, many things in city view look very nice (all those pictures of buildings, city wall looks, etc...)
It just needed a little polishing.
I think I made it a little better.
Last edited by player1 on 05-01-2002 at 14:02
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Psyringe
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Berlin, Germany
Nov 2001 time: 06:16
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quote: Originally posted by player1
I guess the way it looks that city view wasn't actually completed.
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*nod* I had/have the same impression. When Firaxis found out that it would be hard to meet the release date, they concntrated on the more important things ... and the city view isn't important, it's jzst nice - or would be nice if it were a little improved on.
As much as I understand this decision - the unpolished city view really is a pity, you're right.
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Mikel
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Scotland
Apr 1999 time: 05:16
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I think the City view has been completed. The reason for its non metropolitan apperance is I think is because every city screen has the same layout, so if you have a city that hasn't built the Great Library then that space will not be filled in with anything. It would be better if these spaces were filled in with houses or skyscrappers and then replaced when you build a hospital or whatever. Better still would be if the area towards the edge of the city filled in with suburbs as your city grows (not individual houses just a single suburb graphic which gets repeated). It is of course all just aesthetics but I also liked the way the city view was used more in the first Civ. I guess this is the price of better graphics.
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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quote: Originally posted by Mikel
I think the City view has been completed. The reason for its non metropolitan apperance is I think is because every city screen has the same layout, so if you have a city that hasn't built the Great Library then that space will not be filled in with anything. It would be better if these spaces were filled in with houses or skyscrappers and then replaced when you build a hospital or whatever. Better still would be if the area towards the edge of the city filled in with suburbs as your city grows (not individual houses just a single suburb graphic which gets repeated). It is of course all just aesthetics but I also liked the way the city view was used more in the first Civ. I guess this is the price of better graphics. |
Just these two facts:
1) having no skyscrapers in whole city (just in corner)
2) having blank spaces
are the reson why I think City view wasn't finished (properly).
Both things can be done in patch.
(number one alredy done by me)
There is only question of programers will to do it.
Last edited by player1 on 05-01-2002 at 14:04
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player1
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Belgrade, YU
Sep 2001 time: 06:16
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Version 1.11 is out!
Changes in Ver 1.11
Added more skyscrapers by replaceing some trees.
Some typos corrected.
Last edited by player1 on 05-01-2002 at 14:09
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