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Xentropy
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quote: Originally posted by dennis_caver
Cannot eliminate land enemy unit with bombarment. Can't even
bomb it with either naval units or air units. I bombed it until the
its damage flag turned red. The last bomb eliminated the road
under it and after that I could not get a bullseye on it. |
Intended, and present pre-patch as well. Bombardment cannot completely destroy a unit, only damage it severely.
quote: The 'police station' should be a build option like 'airport' when mobilization is at 'wartime'. |
Police stations aren't war related. They only consider buildings which let you build veteran units of some type war related.
quote: Can't sell 'Hospitals' after conquering enemy cities. These cities are small towns with no resistors. I can sell everything else. |
Hospitals and aqueducts cannot be sold in any city, including your own. This was done, most likely, to avoid needing to code the situation of cities large enough to require a certain improvement that do not have that improvement anymore for some reason. Aqueducts and hospitals are, unless a city is razed completely, indestructable.
quote: 'Right of passage' should be granted or negotiated one sided not by both sides. |
Agreed. There are many times I've wanted to force a Civ I'm making my ***** to give me concessions for peace including giving ME right of passage through their territory without giving them right of passage through mine.
quote: Need to move an ICBM after construction to hide it. |
Don't understand what you're requesting here.
quote: Mobilization should be selectable at anytime. |
Unrealistic and not really important, IMHO.
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sophist
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quote: Originally posted by Cavalier_13
Imp #1: Why one sided? This is akin to agreeing to sex but only one person can enjoy it.
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Yeah, and that has never happened.
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