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edub
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Chicago, IL
Dec 2001 time: 23:16
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Hi all-
I am hoping some of you Civ3 guru's can help me out with 2 questions:
1.) Is there a way to set tax rates "across the board"? I have tried to increase revenue but setting tax-citizens in every city, but there is only 1-2 gold per city. I want to increase it for every city...
2.) In the old Civs (if memory serves), you could "gift" units to friendly civs? Does anyone know of a way to do that still? The idea would be to supply an allies army to fight an enemy you don't want to directly engage in combat...
Thanks again, I enjoy reading all the insightful posts.
Cheers,
Edub
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edub
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Chicago, IL
Dec 2001 time: 23:16
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quote: Originally posted by Bilo
I don't know anyway to generate more than 100% tax, and taxmen generate 1 gold/turn now(not 2/turn as it used to be in CivII). |
My problem with this is that a citizen working pretty much any square is producing gold plus shields plus food. To make this person into a taxman, I lose the shields and food, and only get 1 gold. I feel like I'm missing something here....
quote: Now the only units you can give away are workers, other units cannot be send as a gift (or given in exchange of something). Maybe the AI is smart enough to order this workers to join its cities and draft them as defensive units... |
Now this just kinda sucks. I mean, it takes away a very cool element from warfare: indirect military support. It happens all the time in the real-world, just look at the US's current military situation. Wasn't this possible in CIV2?
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