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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:16
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I've played SMAC/X for 2 1/2 years and I've NEVER seen a mindworm like this! Here is a screenshot (many thanks to Black Sunrise for informing on the intricacies of saving screen shots!).
Hydro
Attachment: weird mindworm 2.gif
This has been downloaded 236 time(s).
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Pandir
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Thats a new one for me.
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:16
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Sure enough, this little jewel is in Units.pcx. This file seems to contain mainly native units from SMAX. It does have a ‘1-1-1’, so I guess it is a left over Usurper/Caretaker unit. Very strange! Thanks for the info!
Hydro
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:16
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I have actually seen that particular visual crop up in a couple of games as the picture for different units in the design workshop ( I think once it purported to be the visual for a transport foil). I found that if I deleted that unit from the design workshop and then redesigned the same unit from some lesser unit on the same (proper) chassis, the graphic straightened itself out.
I had never had it appear in the game itself although I am assuming if I had built the thing without changing it in the DW I could have had one of these things
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:16
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Thanks for the responses. I ended up capturing the durn thing. I used it to pop a pod, and another weird MW popped out. I attacked it, and it attacked as a 1-1-1 scout against a 1-1-1 scout (at a penalty since the MW 'scout' was in fungus). I reloaded and attacked a nearby real MW to see what would happen and the game crashed, giving me a nasty TERRAX error.
My guess is that I loaded a SMAC file as a SMAX file, and that the confused program loaded this image instead of a fungal tower (or something). Serves me right for leaving my laptop and SMAX unattended for so long. In the past the game has given me a warning that I was loading the wrong game, or crashed immediately.
Hydro
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