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soufie77 is offline soufie77
Chieftain

Dec 2001
time: 05:16
  Old Post 17-12-2001 17:52
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GRAPHICS: Tidier railroads Enter the AD-FREE zone

This is a modification to the railroads.pcx file (under art/terrain/railroads.pcx) which will tidy up the extensive rail networks that are a feature of most modern empires. Although the graphics changes may seem subtle, the impact on the overall feel of the game as you play is quite significant, and there is much more sense of order in seeing an empire grow through the modern ages.

The pcx file is organised so that the bottom row of 16 tiles (and the rightmost one on the row above) are graphics for railroad tiles which are connected to railroads in all 8 directions. It's these graphics which are almost exclusively responsible for the messy and unnecessary railway looping that you've complained of. What I've done is to replace 12 of those 16 tiles with copies of the remaining 4 - which were chosen on the basis of their geometry and level of simplicity. Less confusing looping of railroads should hopefully mean less chance of sending your mech infantry off into the hills when they're needed vitally on the front line. Furthermore, the game seems to use a map coordinate algorithm to choose which of the 16 map tiles go where, so what I've also done is to figure out an arrangement of these new tiles which will give the most aesthetically pleasing graphics.

Note that rail tiles which are not connected in ALL directions will not be affected, so the changes will not be evident in "undeveloped" rail networks, or in rail tiles at the edge of a network. The graphics for these seem fine to me, and do not need to be modified.

Attachment: railroads.zip
This has been downloaded 2816 time(s).

Last edited by soufie77 on 19-12-2001 at 20:58

soufie77 is offline soufie77
Chieftain

Dec 2001
time: 05:16
  Old Post 17-12-2001 18:14
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Before:

Attachment: before2.jpg
This has been downloaded 3356 time(s).

Last edited by soufie77 on 19-12-2001 at 22:49

soufie77 is offline soufie77
Chieftain

Dec 2001
time: 05:16
  Old Post 17-12-2001 18:15
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"What's different?" you might ask. The changes may seem minor at first, but the new tesselation puts much more emphasis on horizontals and interleaving diagonals, so that when viewed from a wider perspective there is greater coherency and structure to city-railroad sprawls. Many of the tiles which were replaced had sections where east and west would not meet (see above), and had unnecessary meandering and curling which made the railroads seem more like spaghetti. This has been mostly reduced, and curves have been limited to simpler, less angulated geometric arcs.

This screenshot doesn't do it any justice. The best way for you to assess it is to load up an old saved game (preferably well into the modern era) and see the effects for yourself.

After:

Attachment: after2.jpg
This has been downloaded 4038 time(s).

Last edited by soufie77 on 19-12-2001 at 22:26

Jodo Kast is offline Jodo Kast
Chieftain

Nov 2001
time: 23:16
  Old Post 18-12-2001 02:55 Visit Jodo Kast's homepage!
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#4 Report this post to a moderator
Looks great! Inflate your Upload Space

Looks great! I'll use this instead!

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:16
Thumbs up  Old Post 18-12-2001 04:19 Visit Purple's homepage!
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#5 Report this post to a moderator
Thanks! Lose 30 kilos (of popups)

Thanks, soufie. It looks like a good compromise between a rigid linear system and Civ3's loopy original rail system.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:16
  Old Post 18-12-2001 06:31
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#6 Report this post to a moderator
Got spare money?

Nice work Soufie

ancient is offline ancient
Prince
Life Goes On
May 2001
time: 00:16
  Old Post 18-12-2001 06:42
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#7 Report this post to a moderator
Increase Your PM Length

it looks good but i bumps into mountains and hills more..
i want to know why no one like the new railroads, i do..

soufie77 is offline soufie77
Chieftain

Dec 2001
time: 05:16
  Old Post 18-12-2001 21:24
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I might have an explanation for that.

You see, you're obviously staying up too late playing civ3 that your retina and visual cortex has been hard-encoded with the old pattern of railroads. The brain is a plastic organ which continually restructures and self-modifies to interpret new signals, but in your case any other system of visual interprretation simply doesn't resonate with the neural pathways already established.

The solution?

Brain transplant.

Alternatively, you can just play it for a while until you get used to the new graphics. That's a warning to you internet surfers who spend time around "dubious" websites. The very essence of your brain is moulded by what you see and experience. With the rate technology is developing, they might even find a life-long history of all the websites you've visited on autopsy.

Now, that'll be a shock to your parents.

Last edited by soufie77 on 16-07-2002 at 21:45

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:16
  Old Post 19-12-2001 03:51
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Personally, I prefer Firaxis original railroad-patterns, but Im all positive for mods and alternatives regardless.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:16
  Old Post 19-12-2001 04:08 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#10 Report this post to a moderator
Enter the AD-FREE zone

i still peeved that you have to build railroad everywhere!!!

darkangel is offline darkangel
Chieftain
Multimedia Developer - Tokyo, Japan
Nov 2001
time: 14:16
  Old Post 19-12-2001 17:24 Visit darkangel's homepage!
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Enter the AD-FREE zone

Works good so far!

Desert Dog is offline Desert Dog
Warlord
3rd Rock from the sun
Nov 2001
time: 21:16
Thumbs up  Old Post 19-12-2001 21:05 Visit Desert Dog's homepage!
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#12 Report this post to a moderator
Finally good railway network graphics Enter the AD-FREE zone

Hey,
Thanks for the HIGH "Level" humor and the great job on the railroad graphics. Amazing how the end users are better artists then the ones at Firaxis!

Desert Dog

soufie77 is offline soufie77
Chieftain

Dec 2001
time: 05:16
  Old Post 19-12-2001 21:52
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#13 Report this post to a moderator
Clarification for a common question... Increase the size of your Attachments

By the way those tesselated circles aren't an accident and they're not as ubiquitous as the screenshot above would have you think. They're meant to represent central nodes or chokepoints around which train routes can be organised - a British concept, as you can probably guess from the abundance of circular round-abouts in our roads. I suppose imagination has to take precedence when there is currently no modern equivalent for such a vast system of networks. They can get a bit repetitive to look at when your empire is large so I can remove them if you like.

Last edited by soufie77 on 16-07-2002 at 21:45

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:16
  Old Post 20-12-2001 17:30
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#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

Railroads look much better now. Still, why do I have to build them everywhere ...

Anyway, outstanding work!

Chuckles is offline Chuckles
King
of WOOT I'm a King now!
Jan 1970
time: 21:16
  Old Post 21-12-2001 04:33
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I hate the current railroads. They just bug me because they make no sense. They are not functional. All the stupid looping makes more then is needed for everyone to get around. Trains wouldn't even be able to travel on them. They are just plain stupid and the clutter is annoying.

I have been waiting a long time for a rail mod and I will try this out. Even if it just makes things a bit easier on the eyes it will be a huge improvement.

Thanks.

Plumbean is offline Plumbean
Chieftain
madison ohio
Oct 2001
time: 00:16
  Old Post 22-12-2001 07:33
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Support Apolyton, buy Alpha Centauri

Just downloaded it thanks

Padma is offline Padma
Chieftain
Omaha, Nebraska (USA)
Nov 2001
time: 23:16
  Old Post 22-12-2001 22:25
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Love these railroads!

Thanks, soufie77!

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:16
  Old Post 20-02-2002 22:44
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Avatar Enlargement: We've got the solution

Beautiful.

m1066ad is offline m1066ad
Settler
arkansas, usa
Feb 2002
time: 05:16
  Old Post 22-02-2002 13:24
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#19 Report this post to a moderator
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Hmm, I'm having d/l probs...all the .zip files in these threads want to d/l as document files, or some such...

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:16
  Old Post 22-02-2002 13:48
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Suffering from ads?

m1066ad

when you download it just click on the file which is most likely called attachment select rename and then rename it to

anything you want to call it.zip

and it should open up then

dbrowdy is offline dbrowdy
Settler

Apr 2002
time: 21:16
  Old Post 09-04-2002 03:34
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#21 Report this post to a moderator
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I keep getting a corrupt .zip file when I try to download this. I've downloaded other mods and they worked fine. Can someone please help me with this? I really like this one!!

Thanks,
D

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:16
  Old Post 16-07-2002 20:04
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Remove this text

Bump! This graphic mod is so outstanding, I even didn't remember for months that I was playing with a modified version of Civ3. Everyone should give soufie's work a try!

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