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felder
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I've found the Intelligence Agency to be pretty useless. It seems that by the time I get it, everyone else is already a democracy so I can't really spread propaganda. Also it's extremely expensive to use the other features of the Agency, and it always seems to fail for me.
Has anyone actually found a way to apply the Intelligence Agency usefully in their games?
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felder
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quote: Originally posted by Kc7mxo
Absolutely. It's one of the best ways to get a civ to declare war on you. Just keep trying to stick a spy in their empire. If you get lucky, the turn you try it, it will be impossible. And if you do it enough they'll declare war.
In one game I was trying to stick a spy in Germany, and i tried it twenty times! in a row! a little after 20 they declared war. (they were weak).
Neat huh?
Yes, it does seem to be prohibitivly expensive to be of any use. And propaganda almost never works anyway.
i don'y play it much anymore anyway so it doesn't really bother me.
on the other hand, the investigate city you get from embasy, is VERY useful, and quite affordable. |
Hmm...that's a thought. It never occurred to me to start a war that way. Still seems pretty useless to me though.
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Stryfe
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Seattle, WA USA
Jan 1970 time: 05:16
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Most of the abilities given by the Intelligence Agency are too expensive to be useful, but the simple ability to plant spies is very useful (so that you can see what other civs militaries are composed of) and just prior to an invasion of a powerful civ, using the investigate troop movement can be very useful also--that way you know where their ICBM's are, their air force, etc, and can attempt to take out those cities as quickly as possible. Otherwise, I don't use it though.
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dissent
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I find the Intelligence Agency invaluable during wartime, to investigate cities and maybe sabotage production in a select few cities. While in Communism I have little trouble planting my spy. Propoganda doesn't work, but is way too expensive anyway. Why pay when you can achieve the same results via force?
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Dida
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it is a good way to provoke a war. that's about it.
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Badtz Maru
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Sometimes it's worth it to sabotage another civ's production when they are about to beat you to a wonder you have been working on for 50 years.
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zipnar
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its real nice being able to see how many nukes the enemy has sometimes.
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Boney
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Thailand
Jan 2001 time: 05:16
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Right now let's get this into perspective.
For examining a city a spy is not needed, just an embassy. This is cheaper and more useful than a spy. It helps to find out when that wonder will be complete, or how many troops are in the city etc.
I can honestly say that I have yet to succeed in making any use of spying without creating some sort of side effect. The side effect often nullifies the gain. The usual result is war, and usually after 1 attempt not 20. The expense of spying is prohibitive given the results, pay loads of money to see spy arrested and war started.
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All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
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