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minute_soup
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NO, too much bugs!
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Polonius
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West Australia
Nov 2001 time: 14:16
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Yes, playing with it. It seems to need more work yet but I do like that it speeds up those incredibly tedious end games where you spend most of your time watching little men run round the map.
Unchecking the animation and 'show moves' in my unpatched games never seemed to make any difference, but at least some of it seems to stop now.
I do wish Firaxis would release some more information about what they are doing though. The fixed/changed lists are very scanty with very little details about the hows and whys.
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AHO
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I agree re: that tech-trade bug. I guess it's a counter measure to the player's tech-whoring.
Anyway, I'm playing with the patch installed. At least now in the Domestic Screen, when I want to list my cities by other criteria such as shield production, etc., it actually stays in place.
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Blisterz
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Is it just me, or has anyone else noticed that after the Patch its alot harder to keep those pesky serfs happy?
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Purple
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Austin, TX, US
Apr 1999 time: 23:16
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quote: Originally posted by AHO
At least now in the Domestic Screen, when I want to list my cities by other criteria such as shield production, etc., it actually stays in place. |
Yes, that's nice. Now I'm hoping they'll also make the map-building parameters sticky from game to game. And I need a button that shows all relationships between all Civs on the Foreign Advisor screen.
To those who feel outmatched by the AI, just keep plugging away. I have yet to win a game on Regent level, but I'm getting better. The fact that some people are already winning on Diety means that there's a lot for me to learn. That's good, IMO, since I don't want to be bored after a few weeks of play.

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