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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > DataIO system operation Error: TILE
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mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
Unhappy  Old Post 20-12-2001 22:35
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DataIO system operation Error: TILE Support Apolyton, buy Civilization: The Boardgame

DataIO system operation Error: TILE

I am getting this error when trying to load saved games since I installed the patch. This is the second and correct version of the patch.

My first post-patch game made it just into the modern era before it struck. My second game is barely out of ancient. When I get this error on a saved game, it also pops up on all the autosaves of that game (with the exception of the very first one in 4000 BC)....so my only option is to start that game over or start a new game.

Any help would be appreciated.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 21-12-2001 01:06
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Can you attach the save?

If you have any earlier, working, save of the same game, I could use it too.

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 21-12-2001 01:20
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Got spare money?

I will when I get home.

Unfortunately, I do not have a working save. There is no warning when this happens, and the corruption may go on for many turns without you knowing it until the next time you play. As I said, all the autosaves are corrupt as well.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 21-12-2001 01:34
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Well, then I'll look at it when I get up, but I can't promise that I can save the game without a non-affected map to transplant into the corrupt game.

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 21-12-2001 04:55
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Here is a save game.

Is this a known bug?

Attachment: civilization iii autosave 960 ad.zip
This has been downloaded 4 time(s).

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 21-12-2001 04:58
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So you need just a map before the bug?

Here is the save in 4000 BC before the corruption if this helps....if you are able to fix this, I would greatly appreciate it if you could tell me how so I can do it in the future until there is (hopefully) a patch that will fix this.

Attachment: civilization iii autosave 4000 bc.zip
This has been downloaded 1 time(s).

Insigna is offline Insigna
Chieftain

Apr 2001
time: 05:16
  Old Post 21-12-2001 07:50
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#7 Report this post to a moderator
Got spare money?

I had this same bug, of couse I havd 20 other bugs that are more important right now

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 21-12-2001 09:35
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#8 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by mykyl
Is this a known bug?

I don't know it, but I know a lot about the saves, and the errors that can show ehen loadeing, and that error maens that atleast one tile is missing (might be at the wrong place). I don't know if I can fix it, but I'll try.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 21-12-2001 10:02
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quote:
Originally posted by mykyl
So you need just a map before the bug?

I could fix it without the map (but I didn't know as I hadn't ran into that error before).

quote:
if you are able to fix this, I would greatly appreciate it if you could tell me how so I can do it in the future until there is (hopefully) a patch that will fix this.

I don't know if it is easy to fix without a debug version of a savegame reader...

This is what I did.

First I tried to load the save in C3CT, but as it didn't work (the file was not as expected) I went to the source code, and made a breakpoint when no more tiles were found.

When I got there I figured out that not all 9800 tiles had been loaded, so I checked the section that stopped the tiles, and it wasn't "CONT" as expected, but "uILE". So I got to my HEX-editor and made a search for "uILE" in the SAV, and found one tile that hat had its starters changed to uILE from TILE (each tile has two starters) I changed them back (edited two bytes), and the file was fixed.

Attachment: civilization iii autosave 960b ad.zip
This has been downloaded 1 time(s).

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 21-12-2001 19:11
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Thank you very much. Been a LONG time since I have touched a Hex editor. I will have to look into it.

Do you have any idea what the cause of this is?

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 21-12-2001 19:43
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I am a HEX editing MADMAN!



Thank you so much for pointing me in the right direction. I downloaded a nice little Hex editor and before you can say "all you base, are belong to us!" I was able to do it.

Now I can finish those games.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 22-12-2001 02:02
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quote:
Originally posted by mykyl
I am a HEX editing MADMAN!
Now I can finish those games.

Was it the same error in all those games?

mykyl is offline mykyl
Settler

Nov 2001
time: 01:16
  Old Post 22-12-2001 03:22
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The displayed error was the same. I assume the fix wil be the same for those. I will check tonight and over the weekend.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 22-12-2001 03:29
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#14 Report this post to a moderator
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quote:
Originally posted by mykyl
The displayed error was the same. I assume the fix wil be the same for those. I will check tonight and over the weekend.

Might be, but as probably something has gotten into the memory, and changed it, it could be something else wrong with one TILE, it does not necessarily need to be uILE. But as it is the same Computer it is most likely the same error, and fix.

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