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Jodo Kast
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Please post the log file from this discussion.
I want to read everything!! It will eventually be released, so the first person 'wins'.
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Redstar
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"1. Fundamentalism government, plant nuclear weapon and plant disease espionage missions were all removed at the last moment by executive order because of the September 11 attacks "
it only made sense cause everything became so acutely sensitive.
A movie, which showed the NY skyline BEFORE sep 11, was shelved cause of sep 11.
as i said earlier tho this feature set, in paticular, is just too darn close to reality. In another 20 years you can put it back in.
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Kolyana
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You guys have to remember - regarding the Sept 11th & Fundamentalism thing - that whilst you may be able to distinctly differentiate between a game and reallife, many non-gamers out there can't.
Unfortunately, we live in a society in which the minority often rules. To coin a stereo type: The church going women libbers politically correct brigade that have little else to do other than make other peoples lives a misery.
If Firaxis left this sort of stuff in the game, you can bet your bottom dollar that some bored soccer mom with a desire to be noticed, will boost her flagging ego with a crusade against the evil gaming community.
And, unfortunately, far too many idiots would listen.
I hate this about society, but it happens and it's unavoidable. They made the right decision from a business point of view.
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Kolyana
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David, I couldn't agree more ... but i'm sure most companies (or those that like to play it 'safe') don't like the adverse attention.
Don't get me wrong, I'm the opposite of these so called 'do-gooders'. After an age of playing AD&D and just about every violent game I can get my hands on, I'm fully aware that I'll never be a soccer mom type.
But I do understand why Firaxis would remove those particular parts of the game. I also think that it is respectful of those who died.
Now, if a future editor then allows individuals to put those back into the game, fair enough ... but globally they did a good thing.
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barefootbadass
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I don't think having fundamentalism in the game would have been disrespectful to those who died. It's part of the game in the last incarnation and removing it took a lot out of it. Its the single biggest thing missing that I expected to be in the game and I find it ridiculous that it is not.
I don't blame firaxis, it was a decision that was hastily made because infogrames wanted them to get it out unfinished so they could hit the die hard fans with a charge for the game a second time when MP comes out. Hopefully it will be put back in by then.
Until then we'll have to mod some kind of government in its place.
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Libertarian
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Maybe you could do a tweak in the editor.
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David Murray
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quote: Originally posted by Skanky Burns
It was a timing thing. Putting a game out so soon where you could almost replay that event would be a very bad idea, and backlash could very well have killed most of civs market share.
Put the same thing in now, not many people would blink an eye.
But anyway, we can add our own types of governments. |
Can you tell me how, using the editor, to recreate the old Fundamentalism attributes of all science output being reduced by half and all unhappiness being eliminated? Or even, how to make all religious cultural improvements have extra affect under fundamentalism? I don't even know how to create a fundamentalist unit and tie it to a particular government type (although I'm sure that's the bit that is possible). The editor doesn't have such flexibility. All we can do with the editor is create different flavours of government that aren't really all that different. Plus there's all the effort of having to playtest, writing great library entries (if you can be bothered), etc.
I'd like Firaxis to make the editor much more flexible for adding new units and governments.
Also, there is no way, using the editor in its current shape, to add new espionage missions. I would like to be able to plant nukes and plant disease again (I used those tactics a lot in Civ2).
Maybe once these elements of civilization building can be added back in, I will finally be able to be at peace with my copy of Civ3....
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David Murray
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quote: Exactly. Civ3 would have faced the same kind of nagativity that MS Flight Simulator did when word got around that you could recreate exactly what the terrorists did by flying a plane into a building etc etc. |
Yeah, terrible, isn't it?
I mean, it's abhorrent that in a flight sim it's possible to crash into buildings isn't it? I bet there will be someone who plays the game and signs up for membership of Al-Qaida after seeing how easy it is to fly into buildings! Microsoft should be ashamed.
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Libertarian
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With respect to the editor, there were clues that they've focused on it. Coy remarks like, "you just wait!" and such.
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Libertarian
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Some empathy maybe?
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