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caralampio
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Guatemala
Jun 2001 time: 23:16
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I haven't played many games, but I have noticed that planting a spy only works about 10% of the time. With such odds and the unpleasantries involved with discovery of the attempt, I have pretty much given it up.
Is there any way to improve a spy's chances of infiltrating?
caralampio
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Coach
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Not that I'm aware of. Once you do get a spy planted, doing anything interesting is extremely expensive and also unlikely to succeed. The only value I've seen from it is checking on the progress of opposing spaceships.
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caralampio
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Guatemala
Jun 2001 time: 23:16
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Yeah. I loved the spy in Civ 2. You could really go places with her. In Civ 3, they might as well have dumped the espionage concept altogether.
caralampio
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PashaM
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Can you guys tell me how to actually plant a spy? It says that i should press a Espionage button on the Info Box... where is the InfoBox?
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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:16
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Double-Click on the star icon next to the city name of the city where you built the espionage mini-wonder.
From there its pretty much a case of following the instructions. 
Attachment: straightrails.jpg
This has been downloaded 251 time(s).
Last edited by Skanky Burns on 28-12-2001 at 16:45
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Dodgy Geezer
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Sydney, Australia
Jan 2002 time: 15:16
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Use spys to keep track of your opponants armies. Since the AI tends to keep 2 defensive units in each city, it is possible to work out how many spare they have, and how many offensive units.
Also when planning or executing war, it is really handy to know how many offensive units they can throw at you. If they have loads it is often better to get another civ to start a war with them first to have them used up.
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