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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > ARGH. who can help with this non-bug related game problem about techs?
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Zarathrusta is offline Zarathrusta
Settler
UK
Dec 2001
time: 05:17
Unhappy  Old Post 24-12-2001 05:01 Visit Zarathrusta's homepage!
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ARGH. who can help with this non-bug related game problem about techs? Support Apolyton, buy GURPS/ Alpha Centauri

NEVER ENOUGH TIME TO GET TO MODERN AGE!!!

problem:
i get a real good civ and win the game in one of the many good ways to do so. but i only get up to the start of the industrial age with techs - sometimes even only as far as the end of the middle ages...

im a scientific civ and i have all my funding on science and convert most of my citizens into scientists, but i still cant reach the end of the tech tree in the short gamespan.

IVE NEVER EVEN SEEN A NUKE!!

possible remedy:
i think that they should make the game longer, perhaps going until 4,000 AD.

does anyone else experience this??

in civ2 i never had a problem, i would get to about future tech 10 before it ended...

i feel like i'm trapped in a cage

sorry - i had to resort to pathetic "christmas cracker" jokes...

battists is offline battists
Settler
U.S.
Dec 2001
time: 00:17
  Old Post 24-12-2001 05:15 Visit battists's homepage!
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Avatar Enlargement: We've got the solution

I haven't played past 750 AD yet, but I could see it becoming a problem. In this game, I just entered the Middle Ages, and it's already 750 AD. Of course, I'm not playing a scientific civ.

I wonder, could some of the "experts" out there give us an idea of when they advance to a new age, in general?

Steve

Travathian is offline Travathian
Warlord
Chandler, AZ, USA
May 1999
time: 21:17
  Old Post 24-12-2001 08:50 Visit Travathian's homepage!
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Support Apolyton, buy Civilization 2

What difficulty are you playing on?

And are you winning before you get to the modern age? If so, what's the problem? If you are winning before the modern age, bump up the difficulty level. If the game reaches the final year and ends and you're still in the industrial age you got problems. Check these posts:

http://apolyton.net/forums/showthre...&threadid=32682

And the big strategy posts by Velociryx in the strategy forum.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:17
  Old Post 24-12-2001 08:54
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Get a bigger avatar today!

Zarathrusta,
While the difficulty level you are playing at will obviously affect scientific performance, sometimes it's just a matter of money.

While such an example may be totally unfair, in my current game (my 3rd, Regent level, 1816 AD), I am dominating but rarely at war. My Science expenditures (Domestic Advisor) is 50% (900 gold) while researching electronics. Researching electronics is expected to take a total of EIGHT turns.

When you put a specialist into a scientist, you may be LOSING research! Check it out for yourself at various cities -- high and low corruption, using the city screen AND the Domestic Advisor. Scientist adds only ONE science, while taking a worker off the tile may be depleting BOTH your treasury and your science by 2 or 3. A tile may provide 2-3 gold, but these may be enhanced by marketplace, library, bank & university, wonders, etc.

Of course, if a city's corruption is high, or if you have run out of city tiles to work, then a specialist might well be called for.

Happy Holidays!

quinalla is offline quinalla
Warlord
Ohio, USA
Nov 2001
time: 05:17
Smile  Old Post 26-12-2001 22:29
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Full PM-box? Change here!

If you are playing on chieftan, it can be difficult to get to the modern age, but certainly not impossible. Part of the problem is it is more expensive to research a tech that no one else has learned and on chieftan, you will be doing this with nearly every tech and probably not have anyone to trade with for techs they have researched. One things that helps to get into the modern age is to trade techs, you don't have to be a "tech-broker", but you should trade, especially in the ancient and middle ages. First, it boosts you money so you can spend more on science while still keeping your military up to par and second, it lessons the amount of techs you have to research. Also, don't research any unnecessary techs, the ones you don't need to move on to the next era unless you really want them (like maybe literature so you can get the great library). You can always trade for them later if you want them. Hope this helps some and definately check out the strategy forum too, that is how I learned to play the game better, I had the same problem in my first couple of games.

-quinalla

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