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Grrr
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of Hamilton, New-Zealand.
Dec 2000 time: 18:17
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I never really did like the function of Civil War leading to 2 Civilizations, especially the fact that this lead to American's suddenly becoming Chinese, however in the context you specified, this would work well, that is, once people realise you are killing off Chinese people in your American cities, all American cities with more people of Chinese, it's allies, and civilizations you're at war with than Americans, and civilizations you're at peace or allied with, should have a very high chance of revolting to the chinese civilization.

Ethnic cleansing should be limited to 1 population per unit per turn. There should be very severe repuccusions to it, as it is really a major declaration of we Americans are superior and should lead to very major wars. It would provide a very good alternative to razing cities.
As for Slowdown problems, I don't really see them happening, as it only really takes my PII366 with 64MBRAM about 3 seconds to recalculate a conquered city. So say 28 cities@3secs=84secs. And that is on a SLOW computer. As for what was said about pillaging roads outside paris, the result should have already been computed when your unit moved onto the tile with the last remaining road, not once the road was destroyed.
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Jrad
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161, I like to brag. I'm also a music writing hermitish freak.
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