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cheerful
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I have over 30 workers on auto. Now they don't stack more than 2 on the pollution. The rest will SLEEP in the city. Since pollution seems to the biggest cause of pollution, this leads to pollution every turn. Why the hell do my workers sleep in the city while there is pollution next to them? This forces me to micromanage all workers for cleaning pollution and it takes over 10 non-industrial workers to clean up pollution up in the mountains.
This really really sucks and I will stop playing until this problem is fixed.
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cheerful
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The automated worker will lose its turn even if they do nothing on that (sleeping in the city). This makes it impossible if you want to use them for different purpose once the automation step is over (and it is not easy to find all the sleeping workers). I think they should have a different programming state for the automated sleeping worker so that you can still manually order them to do sth after their turns are passed by automation.
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Setsuna
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This is the problem that utterly destroyed the game for me.
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