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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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this one need the JRE installed, see my previous post to see where to download it.
attachment moved to files area
Last edited by Lemmy on 15-02-2002 at 01:17
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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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forgot the attachment
attachment moved to files area
Last edited by Lemmy on 15-02-2002 at 01:18
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heardie
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Some ideas
1. Scroll-bars: Please, quikly release a new version with scroll-bars. Once I start editing, my tech-tree sometimes goes off the screen and there are no scroll-bars!
2. I like the way your program arranges techs in columns. Perhaps you could get it to rearrange the bics that way.
3. A dream yes...take the x,y co-ords of the buttons in your program, and then edit the bic file, to set their x,y co-ords. That would be cool...
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Lemmy
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Bubblewrap
Dec 2000 time: 06:17
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quote: Originally posted by heardie
Some ideas
1. Scroll-bars: Please, quikly release a new version with scroll-bars. Once I start editing, my tech-tree sometimes goes off the screen and there are no scroll-bars!
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hmm, there is supposed to be a limit, if the x-coord is outside the window, it should be changed to just inside the window
i'll try to add the scrollbars, would be more user-friendly 
quote:
2. I like the way your program arranges techs in columns. Perhaps you could get it to rearrange the bics that way.
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i think i could do that, don't know how long it will take...
quote:
3. A dream yes...take the x,y co-ords of the buttons in your program, and then edit the bic file, to set their x,y co-ords. That would be cool... |
isn't this the same as 2 
I added a new feature yesterday, if you select a advance, it also calculates how research points are needed to research that advance and any advance required, so you get the minimum research points needed for each advance if you select it.
think i'll go add the scrollbars now.
btw, which version are you using heardie?
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heardie
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I use the *.exe version.
The difference between 2 and 3 is:
2. Just change the order the techs are arranged in the bic file
3. Change the x+y values of the techs (in Civ3Edit, x,y co-ords for each tech)
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