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Baldrick
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Scotland
Dec 2001 time: 05:17
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You can only end an embargo after the fixed 20 turn duration. After this you can go to the civ you have the embargo with, click on 'Active' (as in active agreements) and click on the embargo agreement to remove it, then exit the negotiation screen.
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Baldrick
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Scotland
Dec 2001 time: 05:17
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I stopped using the manual about 2 days after I bought the game - it's a waste of space!
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DoctorFun
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Portugal
Jan 2002 time: 05:17
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Yes, it seems to be very badly organized.
Most information is there, I guess. But to find it...that's another thing.
Have you thought of trying the PDF version? With the search capabilities of Acrobat, maybe that is the way to find what you need in it?
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Baldrick
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Scotland
Dec 2001 time: 05:17
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I suppose a .pdf format would be useful for searchability reasons, but in my opinion you're better off using the Civilopedia and Apolyton. The manual tells you the very basics only. If you read some of the the threads here you'll realise how much it doesn't say. I suppose part of the fun of a game is finding out things for yourself, but I wonder what those guys at Fireaxis are on sometimes! The release of the original game was way too early, full of bugs and even the editor they relieased did not do what they said eg could not alter corruption influecing variables.
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