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Green Giant
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Welcome!
The programmers at QS are much more willing to disclose information about the game, answer questions, and just be downright helpful. Not very many "Gee, we are so busy programming the game that we don't have time to listen to you" type BS answers where you know they just don't want to take the time to answer your questions. Its quite refreshing after waiting for Civ 3.
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:17
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Thanks again guys! I've not played MOO or MOO2, but just got my hands on the original, and will start plowing through it to see what the genesis of the series was like....working up to MOO2 while waiting for the sequel....
-=Vel=-
PS: My apologies if my initial review of Civ3 caused anybody to buy the game who didn't enjoy it....IMO, it's a good, solid game, and I certainly feel as though I got my money's worth out of it, but.....problems with its construction and late game mechanics make it unlikely (at least as it stands at present....there's always hope for good, fleshed out patches and an expansion pack to it) that it'll have the staying power of its predecessors....which it too bad, cos it has SOOOOOO much promise! It's like a deck of cards that's missing the two of clubs and the four of hearts! It's sooooo close, but....without those missing cards, you just can't play! 
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Spaced Cowboy
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Dallas TX
Nov 2001 time: 23:17
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Hey, check out the latest issue of PC gamer mag. There is a two page ad on MOO3, but even that has no estimated release date.
Vel...I have to admit that I was disappointed with SMAC since I thought that it was going to be MOO3, that is, in space instead of on a planet. Am I reading in your message that you're toasted on CIV3 (EDIT: never mind I just read the disenchanted thread...go for it...and where's me mod!)?
I hope that the remove some of the tedium of MOO2 with regards to building all those building on the planets. MOO1's concept was better in that respect (however fleet size could get way out of hand). MOO2 seemed to go way to the opposite extreme. I always found myself chasing down the comp players with 11-15 ships and it was pretty much over at that point anyway.
Has anyone here tried the Space Empires IV game? Cool game, weak AI though. It is pretty much like MOO1 on steroids (or crack or uh.. something).
Lastly, I sure hope that the MOO3 design team gives us a kick-A__ AI.
Last edited by Spaced Cowboy on 12-01-2002 at 05:07
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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:17
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Well, you sure get around Vel!
I am certain that your keen insights will be welcome for MOO3. I never bought Civ3 (I had a bad feeling about it from the start) and now I’m glad I didn’t waste my time and $$. I still have SMAC/X, of course, and maybe I’ll be MooooOOOOOing soon!
Hydro
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playshogi
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>>I have seen many instances where a poster makes a suggestion which is actually noticed by the developers
Actually, they solicit the fans' ideas. In fact, the fans are writing part of the game itself. Namely, the "Events" part of the game. I think that is why there are so many data dumps. So that you can actively suggest cool events. They're supposed to want 1000's of events, so you're not likely to ever see the same event twice. I hope that after the game is released they will continue to program more events in subsequent patches.
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