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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Leader generated on defense!
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dmjohnson is offline dmjohnson
Settler
Austin, TX
Dec 2001
time: 05:17
  Old Post 10-01-2002 23:38
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Leader generated on defense! Remove this text

I had a leader generated by defending in a game. FYI

The Hun is offline The Hun
Settler
Tulsa, OK
Dec 2001
time: 23:17
  Old Post 11-01-2002 00:03
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That would seem to make sense as I have had units gain experience from defensive battles.

-Craig

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:17
  Old Post 11-01-2002 01:08
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I've gotten several leaders from defensive victories... many more from attacking, but that's because I do much more attacking than defending.

The best leader-generating wars I have fought have involved either:

large numbers of knights, or
large numbers of Tanks/Modern Armor.

Multiple victories in one turn give almost guaranteed promotions. This is why Tanks and Modern Armor are great... they get to elite quickly, and have good chances of popping out a leader. Knights, on the other hand, do well on both offense and defense, so they often survive AI counterattacks, which leads to promotions... etc. Also, Knights are very good units, but they don't have quite the rush ability that Cavalry do. Consequently, it takes a bit longer to conquer people. From the standpoint of leader generation, that's good. Cav just runs people over.

-Arrian

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:17
  Old Post 11-01-2002 10:33 Visit Grrr's homepage!
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I like leaders, but there is one stupid thing that happened the other day:

A barbarian Warrior attacked my cannon, and sure enough, I get a great leader Tojo! Cannons shouldn't be able to generate leaders on defence, they can't defend themselves.

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 11-01-2002 10:59
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Very odd indeed, Grrr. For one thing, a cannon should lose any fight automatically, it doesn't have any hitpoints. For another, as I understand it, leaders aren't generated from fighting barbarians.

Are you pulling our leg?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:17
  Old Post 11-01-2002 11:33
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Grrr.

There is no combat against a Cannon. The enemy moves, the cannon is theirs.

Are you mistaken?

Salve

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:17
  Old Post 12-01-2002 01:13 Visit Grrr's homepage!
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quote:
Originally posted by notyoueither
Grrr.

There is no combat against a Cannon. The enemy moves, the cannon is theirs.

Are you mistaken?

Salve


I don't think so. However I don't have a savegame to check either.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:17
  Old Post 12-01-2002 01:40
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No bombard unit (catapult, cannon, artillery or radar artillery) can defend itself. If a barb hit a cannon, the cannon would be destroyed (bombard units can only be captured by an opponent who has the tech to use them... math/metallury/replaceable parts/robotics). Second, battles vs. barbarians cannot result in Great Leaders - it has to war vs. another civ. You must have had a unit protecting your cannon, and that unit must have been elite, and the unit that hit it must have been foreign, not barbarian...

-Arrian

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:17
  Old Post 12-01-2002 01:44 Visit Grrr's homepage!
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quote:
Originally posted by Arrian
No bombard unit (catapult, cannon, artillery or radar artillery) can defend itself. If a barb hit a cannon, the cannon would be destroyed (bombard units can only be captured by an opponent who has the tech to use them... math/metallury/replaceable parts/robotics). Second, battles vs. barbarians cannot result in Great Leaders - it has to war vs. another civ. You must have had a unit protecting your cannon, and that unit must have been elite, and the unit that hit it must have been foreign, not barbarian...

-Arrian


Come to think of it, this is probably a result of playing around in the Civ3mod.bic file, along with the text docs.

Stryfe is offline Stryfe
Chieftain
Seattle, WA USA
Jan 1970
time: 05:17
  Old Post 12-01-2002 03:26
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quote:
Originally posted by Grrr

Come to think of it, this is probably a result of playing around in the Civ3mod.bic file, along with the text docs.


That's not too surprising. I've had some really weird stuff occur thanks to messing with Civ3mod.bic also. The game can start to go crazy if you mess with too much (I produced a game which crashed whenever I viewed the histograph and then moved the map).

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:17
  Old Post 12-01-2002 03:33 Visit Grrr's homepage!
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quote:
Originally posted by Stryfe
That's not too surprising. I've had some really weird stuff occur thanks to messing with Civ3mod.bic also. The game can start to go crazy if you mess with too much (I produced a game which crashed whenever I viewed the histograph and then moved the map).


That is SHOCKING! that should really go under a bugs thread!

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 13-01-2002 04:03
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quote:
Originally posted by Stryfe


That's not too surprising. I've had some really weird stuff occur thanks to messing with Civ3mod.bic also. The game can start to go crazy if you mess with too much (I produced a game which crashed whenever I viewed the histograph and then moved the map).


Yeah, and don't ever mess with the worker jobs in the Terrain screen, you're just asking for trouble from the AI.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:17
  Old Post 13-01-2002 04:07
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quote:
Originally posted by Arrian
No bombard unit (catapult, cannon, artillery or radar artillery) can defend itself. If a barb hit a cannon, the cannon would be destroyed (bombard units can only be captured by an opponent who has the tech to use them... math/metallury/replaceable parts/robotics). Second, battles vs. barbarians cannot result in Great Leaders - it has to war vs. another civ. You must have had a unit protecting your cannon, and that unit must have been elite, and the unit that hit it must have been foreign, not barbarian...

-Arrian


Aaah, so that's why I never seem to get a leader. I've been avoiding war with other Civs, so my battles have mainly been with Barbarians.

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