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General Maximus
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Harrisburg, PA
Feb 2000 time: 00:17
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so, have any of you guys given any more thought to tribe/team play?
the next logial step for us, since CivIII sux?
please, this is a MP CivII thread, not a "Civ3 vs. Civ2" thread, stay on topic
Civfanatics dropped the ball on tribes, gameleague dropped the ball on tribes. what is so damn hard about getting some games together and having fun? team games aren't new, happens all the time when you ally with a close neighbor, or gang up on someone. the only difference is, the team is agreed to ahead of the game starting.
your first goal is to meat up with your teamates, trade maps and tech, and take over the world,what could be more fun than that???
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Frank Johnson
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Houston, TX
Jan 1970 time: 23:17
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There was never enough active players to make Civ2 tribes sucessful. I haven't been keeping up with civfanatic's attempts at tribes, but they were hailed by GL bashers everywhere, seems now they are thrown in the same catigory.
The system just doesn't work well enough. Civ2 isn't massive multiplayer enough to have teams large enough to get enough games pushed through, the length of civ2 games doesn't help any either. If a game gets started, its rarely finished and if it is finished, it takes way too long for a number of games to be finished..........
It seems that if players want to experience true "team" games they should just try to pick up teams for a single game and enjoy it, and not worry about trying to maintain and organized alliance of members to cross over many games, not only are there not enough active players for these large teams, but when they are centrally organized by someone, everyone seems to up to the best 4 or 5 teams, reducing the active number of playable tribes, and weakening newer teams.........
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General Maximus
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Harrisburg, PA
Feb 2000 time: 00:17
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i actually agree with you on 99% of your post . Civ2 doesn't have the large following games like Asherons Call have.
BUT, there are alot of great players here at Apolyton, that do actually continue games. Civ2 is an older game, which makes the desire of finding new ways to play it, more important. Diplo-games for example, have renewed the game for many. OCC games and so on...
i for one, didn't like gameleague as a whole. there were parts of it...but not all of it. i never really hooked the idea of Civladders and Civfanatics, i joined...but wasn't very active. maybe 4 posts, no individual games, and no tribe games.
there was a time when we were interested in tribe alot, there are still some tribes out there, Tuatha and Blackhand to name two. all i am asking is for a group(2-4) players, to try to get some organization, and formalize their alliances. i have not played a tribe game in a very long time, but i play my tribemates almost everyday. i see the same people on the zone, same on ICQ and so on. if these people are online together playing civ2, then why can't we play together as teams?
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Well 3 v 3's are pretty fun too. I would say the tribes needs to have a cap on the amount of players and that should be set at 3.
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Spartan_RawB
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Kingston
Mar 2001 time: 05:17
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Just wanted to let you all know that Blackhand is available to play tribe games with all reputable tribes. We still have a game to finish against Tuatha (I've been talking to boann for some time now about it to finish it off) and against Jagz (a very tight, interesting, and balanced game).
We need an agreed forum to discuss tribe games, because I don't want to go back and forth from civfanatics. Bad move on their part to not support civfanatics games. I will be using CF now primarily for ladder play and may very well shift bases if another site decides to provide tribe support.
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Spartan_RawB
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Kingston
Mar 2001 time: 05:17
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How about this coming Wednesday?
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Spartan_RawB
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Kingston
Mar 2001 time: 05:17
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Does the OWL still live? The tribes are strong: With Blackhand, Tuatha, Jagz, Ateam, and Crusaders still around. Let's work on making a ladder for tribe play (any volunteers) and keep tribes going strong.
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