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justjake73
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Huge
Continents, max land vs water
Avg rainfall (Wet causes Jungles to explode and cover 1/3 of the map!)
Avg temp
5 billion years old (4 billion leaves too many mountains - 5 billion causes the map generator to crunch Iron and other Str. Resources found in Mtns and Hills to a smaller available space, making them easier to find!)
4 civs
What do others use when gen random maps?
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Ironikinit
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Continents with large or standard land area
once in a while a Pangea
Standard map
Standard everything
Standard number of opponents, I think it's 6
Babylon Persia Rome or Japan for my civ, the others random
Start and restart until I find something I like
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justjake73
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I also start and restart until I like the starting position
- River that you cannot see the end or beginning of (so 2 -3 cities can start on it comfortably)
- At least 1 luxury in radius or in a good spot for my 2nd city for early exploitation
- At least 1 wheat or cattle
-Mix of hills, forest, plains and grassland (which must be at least 1/2 "shield" grass)
If I see Jungle I restart
If I see more than 1 floodplain or Desert square I restart
Picky? Maybe, but if one does not start well than the game is not fun!
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