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Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 25-01-2002 16:36
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#31 Report this post to a moderator
Got spare money?

Ok, both Sharp and Ecowiz are in. But that closes the "slots" available. No new players will join us unless someone drops-out.

I checked Mercator's profile, and he hasn't posted anything since 23rd. So I propose, just as an exception, that Sharp continues to play in place of Mercator. I believe that we could let them play because Mercator has already played, and Sharp and Ecowiz haven't yet.

So, Sharp [and Eco], welcome aboard! You may take the kingdom! Please play no more than 20 turns!

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 28-01-2002 18:06 Visit Mercator's homepage!
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#32 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I'm still alive! I didn't visit Apolyton a while and when I wanted to Apolyton was down...

Since the last attachment hasn't been downloaded yet, I'll play right now. Sharpe and EcoWiz can join in after me...

For the record, I guess that would make the playing order look like this:

Zealot
Hydey
Marcel I
Mercator
Sharpe
Ecowiz Returns

Last edited by Mercator on 28-01-2002 at 18:34

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 28-01-2002 18:15
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#33 Report this post to a moderator
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Looks fine by me!

Marcel I is offline Marcel I
Warlord
Zaandam, Netherlands
Sep 1999
time: 05:17
  Old Post 28-01-2002 18:56
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#34 Report this post to a moderator
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I agree sire

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 28-01-2002 22:46 Visit Mercator's homepage!
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#35 Report this post to a moderator
Browse Apolyton AD-FREE

750: The poorly defended Meteor City is being attacked by a Jahree Ixion, but survives the attack. Planetville is founded.

(I may have forgotten some things here... My computer crashed, and while I had just saved my game, I hadn't saved my log yet)

650: Expedient Hierarchy discovered, the people revolt and want a Hierarchy, in the meantime a period of Pandemonium ensues. Free Expression is now being researched.

625: The new Hierarchy forms. More attention is paid to science. An Arabber leaves for Iihi.
600: An Guardian from the Clerisy meets us. We acquire Merchant Marine in the conversation that follows. A peace treaty is signed.

500: "M" signs off from duty. Another uninteresting reigning period ends.

Attachment: sci-fi_0500ap.zip
This has been downloaded 3 time(s).

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 29-01-2002 00:18
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#36 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Sharp, you're next.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 29-01-2002 02:55
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#37 Report this post to a moderator
Put an end to popups!

Can we all post when we download the save game for our turns so that we know that the game is still moving.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 29-01-2002 03:49 Visit Mercator's homepage!
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#38 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Hydey
Can we all post when we download the save game for our turns so that we know that the game is still moving.


You can usually tell from the amount of downloads a savegame has... Although not in the last case, because I downloaded it myself once to test. I had experienced some problems with another attachment so I wanted to make sure this one worked.

But anyway, good point.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:17
  Old Post 29-01-2002 08:00
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#39 Report this post to a moderator
Browse Apolyton AD-FREE

I downloaded the 500 ap game tonight (glad to see apolyton is back up).

How many turns are we playing? I will play 20 this time I guess.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:17
  Old Post 29-01-2002 09:13
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#40 Report this post to a moderator
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Very active - some good some bad events in the reign of Sharpe

500 ap - Salvage of 50 Bp, founded Moonburg
450 ap - Bribed Barbarian Repeller for 41 Bp, and it destroyed its accompanying diplomat for 100 Bp
425 ap - Built colonist in Second Outpost
400 ap - Another 50 Bp in salvage
350 ap - Orion Station builds colonist, Stellar Village is founded
325 ap - 400000 people now
300 ap - Starcity builds colonist , survive attack from Jahree coercor at Meteor city, get Nomad settler in north
275 ap - Planetville builds colonist - Free expression tech developed
250 ap - Get 20 Bp from traders in Iihi
225 ap - Comettown builds colonist
200 ap - Stellar Village destroyed by Barbarian ophion
175 ap - Build Guild Library in Valerian, Outpost One builds colonist
150 ap - Ophion Barbarians appear (no pun intended) north of Second Outpost
100 ap - Meet Engineers (pink) in south - Made peace after receiving 350 Bp in tribute
75 ap - Moonburg builds colonist , Destroyed Jahree Ixion at Meteor city, lost colonist to Barb Ophion at Orion Station
25 ap - Survived Ophion attacks at Orion Station and Second Outpost , survived attack by Ixion at Meteor city , Repeller destroyed by Ophion attack near Second Outpost

Discovered Gene Tailoring - went for Flying Machines next , Population reached 500000

Beginning of 1 ap - Sharpe abdicates

(Watch out - there are still a lot of Ophions between Second Outpost and Orion Station)

Attachment: ap_a1.zip
This has been downloaded 1 time(s).

Ecowiz Returns is offline Ecowiz Returns
Chieftain
Portugal
Aug 2001
time: 05:17
Unhappy  Old Post 29-01-2002 15:41
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#41 Report this post to a moderator
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I'm really having trouble in arranging time to play, this week. It is best that I skip this turn.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 29-01-2002 17:17
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#42 Report this post to a moderator
Avatar Enlargement: We've got the solution

Ok, then I'll download it later, if I have time. But tomorrow night I'm sure I've played my turn.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 30-01-2002 04:12
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#43 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Not much to say until:
80 PE: Founded Rocket Center SE Outpost One.
140 PE: Star City (capital) begins to build the Wizard Scouts Wonder (+1 data/sqr) for 29 turns
150 PE: Refused alliance with the Funesti against the Clerisy for 50 Bp. Why aren't the Funesti destroyed by us already?
Hydey?
180 PE: I just got the news that the Clerisy have almost finished contructing Wizard Scouts!!! What the Heck is going on here?!?! Why weren't we notified???
Argh! Mercator! Sharp! Whose fault is it?!?
200 PE: Switched to Fleck's Genesis... Starcraft is right around the Corner, and it's an important tech, wich shouldn't be delayed.
Arabber from Meteor City to Cittrah for 20 Bp...

These were my first 10 turns. I'll play 10 more tomorrow.
I accept advices!

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:17
  Old Post 30-01-2002 08:12
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#44 Report this post to a moderator
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Wizard's Scouts (Colossus) will expire soon enough at Xenobiology - not too far ahead, so it isn't that big of a deal if we don't get it. Besides Fleck's Genesis (Darwin's Voyage) will be useful.

I think we desperately need to connect our cities with roads, fill in the areas of our "territory" with cities - which I consider to be at least from the Funesti in the west to the east coast and as far south as we can go - don't think we should go much further north - that should also get rid of those nasty barbarian ophion outbreaks which plagued my last 10 turns.

Also build more workshops and guild libraries so that we can pump out colonists for orbit as fast as we can. Also need to build laboratories in our key science cities.

Just my 2 cents of advice.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 30-01-2002 15:15
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#45 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Sharpe
Wizard's Scouts (Colossus) will expire soon enough at Xenobiology - not too far ahead, so it isn't that big of a deal if we don't get it. Besides Fleck's Genesis (Darwin's Voyage) will be useful.


Unfortunatly for us, Xenobiology is that far away, and it would be a really good boost in our research! And Wiz's scouts are cheap, much cheapper than Fleck's Genesis. If I got an alternative wonder I'd rather switch than to build Fleck's Genesis. I prefer a long-term beneficial wonder than just two techs I can probably get by exploring those wreckages scattered around the world.


Thanks for the advice. I've been investing on workshops so far. But I still don't get why is so important to get all our cities connected by road, when we're already a Monarchy and there's plenty of Graminae (grassland) to irrigate in our cities' radius!

Oh, Btw, our tech is almost researched. Is there any specific tech you would like me to head to ASAP, or may I choose myself? I'm pondering about Starcraft...

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 31-01-2002 05:06
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#46 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

220 PE: Discovered Flying Machines (Annulus unit). I'm going for Genetic Artistry, so we can have Transceratops (6/2/1-2/2) and Mutandis Museum (Colosseum), since only the aliens can have the tech to build an Orrery (Temple).
Cleresy start building Sir Arthur's Stone (J. S. Back's Cathedral) - expires with Starcraft, wich we can research any time we want to.
240 PE: Lost Moonburg's colonist for Barbarian Ophion.
260 PE: I found a free colonist a considerable bit north of the Funesti. I'm going to build a city up there with it, but I believe the Cleresy may not be far away...
280 PE: I found a city with a wreckage, west of the Funesti, across the ocean (Peenemunde)
Found Radioplastics in a wreckage! Cool! It has the R.A.T. (3/2*/2-2/2)!
Tivallani build Roescoe's Circus (Hanging Gardens)- an eclusive alien wonder. It's obsolete the moment we discover the tech we're researching!
300 PE: Founded new city with that colonist up north (Verne City)
340 PE: Population reaches 700,000
380 PE: Stole Arete (useless tech) from the Ihibahitian (orange) city Ioaia.
400 PE: Time to give emperor Hydey the legitimacy to rule the Empire!

Attachment: apolytonsci-fi.zip
This has been downloaded 2 time(s).

Last edited by Zealot on 31-01-2002 at 16:57

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 31-01-2002 16:33
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#47 Report this post to a moderator
Remove this text

Hydey has the ball.

I hope I don't drop it

I should have it back it a day or so.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 04-02-2002 01:46
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#48 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Hydey
I should have it back it a day or so.


A day? Sure, no problem!

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:17
  Old Post 04-02-2002 04:45
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#49 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Nice to see that the game is moving quickly (ie less time to my turn again )

By the way, Zealot, my apologies if I sounded overbearing in my earlier post, of course we should choose our own strategies, tech choices etc., I think that the different methods used is what makes succession games interesting and fun !

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 04-02-2002 05:17
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#50 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Oh Sharp, you don't have to apologize for anything! (well, except for not telling that the Cleresy were already build Wizard's Scouts )

And about those adviceses, don't forget that I asked for them!

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 04-02-2002 17:11
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#51 Report this post to a moderator
Please take the ball Support Apolyton, buy Call to Power 2

Sorry for the delay, bloody real world needed my time.

PE 500 Comet Town builds guild library, Valerian builds workshop
PE 520 Planetville builds algae farm, Imperial wisemen discover Genetic artistry
PE 540 found new city Van allentown
PE 560 Moonburg builds guild library, Outpost one builds guild library, Population exceeds 900,000, Sneak attack by funesti forces
PE 580 Rocket center builds guild library, Population exceeds 1,000,000
PE 600 Comet town builds Laboratory
PE 640 Peenemunde builds guild library, Discover Wireless networks in wreakage.
PE 720 Star City completes
Flecks Genesis helping imperial wisemen discover Spacecraft and Genera nova
PE 760 Meteor city builds workshop, 2 funesti cities razed to the ground
PE 780 Van allentown builds workshop
PE 800 Starship crew give Hydey the arse,"Give us a true and just leader" they cry, so Hydey is off to sit and ponder the universe until the next time he is called upon to lead this mighty voyage.

Attachment: apolytonsci-fi800pe.zip
This has been downloaded 1 time(s).

Marcel I is offline Marcel I
Warlord
Zaandam, Netherlands
Sep 1999
time: 05:17
  Old Post 05-02-2002 03:35
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#52 Report this post to a moderator
Enter the AD-FREE zone

Downloaded it !
I think I'll play tomorrow. May be I can post on wednesdaynight

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:17
  Old Post 05-02-2002 16:15
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#53 Report this post to a moderator
Support Apolyton buy from Amazon

Don't take too long , the last guy seemed to take ages.

oops that was me

Marcel I is offline Marcel I
Warlord
Zaandam, Netherlands
Sep 1999
time: 05:17
  Old Post 08-02-2002 02:09
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#54 Report this post to a moderator
Got spare money?

PE 800 Marcel I under loud cheers promoted to as a "true and just" commander of the Star officers
PE 820 Vallan have almost completed seaguides We don't have enough data to buy it
PE 840 Hepcotivai (Tivallani) builds sea guides. Peenemunde builds workshop
PE 860 Barbarian raiding party near meteor city colonist killed. Second outpost builds lab
PE 880 Barbarian bombus attacks and kills a colonist near Meteor city. Van Allentown and Meteor city build guild library Funesti want to speak with us we refuse. We capture Ursa and take 76 gold. Funesti civilization destroyed.
PE 900 Another colonist killed by the same damn bombus. Star city builds mutandis museum.
PE 920 Verne city builds workshop.
PE 940 Valerian builds laboratory. Sneak attack by Clerisiac forces Transceratops destroyed.
PE 960 Repeller destroyed .
PE 1020 Van Allentown builds algae farm
PE 1030 Clerisiac city (hidden something?) destroyed
PE 1040 Verne City builds Guild library. Our wise men discover transmutation allowing us to build morphon attractor. Next to research VTOL. Our empire exceeds 2.000.000 citizens
PE 1060 Second Outpost builds Investment house.
Marcel I being "true" to just 1 too many young female star officer gets kicked in the goolies by her boyfriend ,
making him a bit unfit to rule for the next few years. So another brilliant young officer wil have to fight the treacherous Clerisy.

Attachment: ap1070.zip
This has been downloaded 1 time(s).

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 09-02-2002 01:17 Visit Mercator's homepage!
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#55 Report this post to a moderator
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I´ve downloaded it... I´ll play it over the weekend, probably. I´m suddenly very busy now, I have to play my "Invasion Earth" turns too.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 12-02-2002 23:59
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#56 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Er... Mercator, don't you think that 4 days are enough?
Sharpe is waiting!

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 13-02-2002 00:13 Visit Mercator's homepage!
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#57 Report this post to a moderator
Avatar Enlargement: We've got the solution

Sorry, I was a little busy with other stuff. I'll have it done within the next 24 hours.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:17
  Old Post 13-02-2002 07:58
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#58 Report this post to a moderator
Support Apolyton or Terrorists Win

That's all right, I have been a little busy at work the past couple of days myself. Thankfully the rest of the week is looking more clear so I should be able to get my turns done fairly quickly.
We are still playing 20 turns each right?

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:17
  Old Post 13-02-2002 20:23
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#59 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Sharpe
We are still playing 20 turns each right?


I think so...
Although my last 20 turns took me quite a bit of time, so don't be surprised if I only play 10 turns next time I play.
But it's ok to keep with the 20 turns/player, if you want to!

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:17
  Old Post 14-02-2002 00:58 Visit Mercator's homepage!
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#60 Report this post to a moderator
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PE 1100: Still nothing very interesting, except that my plans for attacking the Clerisy have to be changed, since there are a bunch of Annuli lurking around.
PE 1110: New Clerisy city, Seven, discovered...
PE 1130: von Braunberg founded. The Clerisy are willing to give us 800 Bp for a cease fire... Cease fire signed, that'll give us some time to build up our military.
PE 1170: Peenemunde attacked by Tivallani Ixion, Repeller destroyed. Luckily a Colonist is built just now, so we will be able to maintain the city for one more turn at least. VTOL discovered, now researching Confederation.
PE 1180: Ixion retreats. (And I've wasted money on an Intelliraptor )
PE 1190: My conclusions were a bit premature, the Peenemunde Colonist has been destroyed by another Ixion.

My humble city planning suggestions for the future... Cities at (75, 39) and (49, 61). The last one will block off the Engineer peninsula (?) as well as provide a passageway through the isthmus.
By the way, do we need to keep all Alien races alive, or is one enough?

Attachment: ap_a1200.zip
This has been downloaded 3 time(s).

 
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