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Zealot
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Lisboa, Portugal
Jun 2000 time: 05:17
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Hi guys! I just started a new ToT science-fiction game, and I would like to make it a succession game with you! So feel free to volunteer! 
This game's specs are:
- Normal size (multiply the amount of terrain available by 4 )
- King dificulty level (I don't remember the specific name right now)
- Our civ: Starship Officers (white)
- Civs: 7; us (humans), plus 3 humans and 3 aliens
- Starting tech: Craftmanship
- Player turns: 20 (subject to discussion, since I got carried away and played up to 3500 BC That's 25 turns, I think)
- yaddayaddayadda 
Victory condition: Guys, I would like to win by events but, in case we are totally lost and just don't figure out how to win the game, I think we could win by spaceship. So that we can all see a pretty ending. 
For this game, I think the only relevan things are:
3980- Found Guardian in ship wreckage
3940- Found our first city (don't remember the name )
38??- Found Automative something, which was what I was researching
Well, what do you want? I got a Blue Screen of Death from our truly (Windows)! This is the second time I'm typing this! 
I'm sorry that I'm forgetting details, but I think that at this stage I don't think it's all that bad.
Don't forget to put it in the Sci-Fi folder! 
Oh, don't forget: It's ok to kill humans! We don't need their tech!
But let the aliens live and be prosperous! We need their unique techs for a big piece of the game! I'm not saying that you should be woosies, but just don't attack their long established and prosperous cities. Let them research! And whatch out with spies!
Oh, just one more thing. I have the patch (v. 1.1) and I don't know if we can still steal the aliens' unique techs. I know that in version 1.0 we could. Now I don't know anymore. Nevertheless, if we can't steal them, they will have an even bigger roll in our objectives. They can neither perish, nor be crippled. Otherwise we will have a really boring game, because we will have to wait for them to reach some techs in order to get them, and continue our tech tree research.
So, are you up to the challenge? 
Last edited by Zealot on 15-01-2002 at 04:40
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Marcel I
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Zaandam, Netherlands
Sep 1999 time: 05:17
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I would like to join zealot. Should I play second or is somebody else busy?
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Zealot
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Lisboa, Portugal
Jun 2000 time: 05:17
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I'm starting to worry about Marcel, since he isn't giving any news lately! 
Anyway, since we are here to play, I'll play next! 
I hope nobody minds...
Here is the news bulletin:
2450AP: Made contact with the Funesti. Made peace, and demanded a tribute for my patience. So they gave us Aerology! 
Colonist made; I'm going to build the workshop, since it gives a nice boost in the city production.
2300AP: Oh my God, I just found a new city south of Funestia, in a wreckage! It's called Outpost one.
2250AP: I found Second Outpost with our colonist east of Star City, in the river. I'm going to use one of the reppelers supported by Star City in order to allow SO to build a workshop ASAP, to build new colonists faster. I hope I'm proceeding right... 
Gosh, I found the Market Economy tech, in a wreckage near Cittrah with our ophion! This is being a nice turn! 
2150AP: What a great turn! Just found in two wreckages these two techs: Flood Prediction (wich later will allow us to build Repellers) and Electronic Brains (wich later will allow us to have Confederation, i.e., The Republic government)
2050AP: Another interesting turn. I found in a wreckage Woodworking, the tech we were currently researching, and an ophion, without support, very near Funestia! I'm really tempted to attack them with the ophion, but I'm going to leave that decision to the following person. Although I do suggest an immediate attack!
2000AP: I selected the tech to be researched E-M Repulsion, to get those nice Repellers. I could choose Monarchy, but just in case a war starts, the following player can have a tech lead in military tech, since the beaker is already yellow.
Alright, who's next? Who volunteers? Mercator, if no one volunteers, you're free to go on!
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Hydey
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up shyte creek without a paddle
Mar 2000 time: 14:17
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My this is fun 
2000AP Attack Funestia, Ophion is now a vet.
1950AP Funestia destroyed
1900AP Gammalectus completes epic History : Most powerful Star Officers No.1
1850AP Ophion unit angers residents of this wreckage 
1800AP Ophion unit survives attack now vet 
1700AP Starcity builds workshop
1650AP Wisemen discover E-M Repultion
1600AP Funesti beg for peace, we accept and demand tribute , 50Bp paid.
1550AP Discover friendly military unit in wreckage, Repellar
1500AP Discover friendly military unit in wreckage, Repellar
1450AP 2nd Outpost builds workshop
1400AP Starcity builds Colonist
1350AP Salvage 50Bp from wreckage, Discover Nomadic in wreckage.
1250AP Found new city Valerian, Discover Ancient records in wreckage (primative weapons)
1200AP Found new city Orion Station
1050AP Starcity builds colonist, Discover ancient records in wreckage (Citizen's Compact), Repellar angers residents of wreckage and dies in attack. 
1000AP Second Outpost builds Colonist, Outpost one builds Colonist.
Demographics show us 1st in everything but poputation (2nd)
we are supreme and our reputation is spotless
Good luck and I hope you have as much fun as me. 
Attachment: apolytonsci-fi1000ap.zip
This has been downloaded 1 time(s).
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