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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Fortress/"Free Attacks" problems
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DGyr is offline DGyr
Settler

Jan 2002
time: 05:17
  Old Post 16-01-2002 01:13
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Fortress/&quot;Free Attacks&quot; problems Avatar Enlargement: We've got the solution

For the life of me, I cant find out how to get units fortified in a fortress to use the "free shots" on passing units mentioned in the game manual.

Any help would be appreciated. Also I did try to search the forum for related topics but I couldnt find any.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:17
  Old Post 16-01-2002 05:11
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it works out the free shots like actual combat, if the unit in the fortess has an attack that manages to get the right random number which when goes through civ3's somewhat messed up combat system manages to defeat the defender, who has to walk from one point of zoc around the fortess to ANOTHER point in the fortesses zoc, then it inflicts one damage point. So yes stacking defensive units in fortresses is retarded, and stacking offensive units in fortresses is retarded for a different reason.
Costal forts work the same equally retarded way especially considering they are easily bypassed.

EX:
You have an infantry defending a fort, the enemy walks a spearsmen by.
The chances of you hitting it are 3/4.
(6 attack by your inf / (6 attack by your inf + 2 defense by the spearsmen))
but when the civ3 zany combat system comes in to play its really much lower.

DGyr is offline DGyr
Settler

Jan 2002
time: 05:17
  Old Post 16-01-2002 07:27
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Avatar Enlargement: We've got the solution

Ok...

Couple more questions:
1) Will units that are "fortifed(F)" get a AoO(Attack of Opportunity)aka "free shot" when they are located in a fortress?

2) With AoOs, does the "attackee" unit get the benefit of terrain? enemy unit moves from a plains to a mountain tile,, which def bonus is used if any.

3)Is there an animation for AoOs/"Free Shots"? because I dont think I have seen any.


Thx

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:17
  Old Post 16-01-2002 08:11
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quote:

3)Is there an animation for AoOs/"Free Shots"? because I dont think I have seen any.


Yes

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:17
  Old Post 16-01-2002 09:04
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i think the unit just has to be in a fortress.
as for #2 he probably gets the higher one, moral of the story is dont build fortresses.

Ironikinit is offline Ironikinit
Prince

Jan 2002
time: 00:17
  Old Post 16-01-2002 16:30
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Free shot looks like just a normal attack. You can see it when you move a unit past a tank or cavalry.

Fortresses work pretty good for when resources are near a shared border just like having an airport in the nearest city. I'm almost positive that you get terrain benefits with the fortress benefit, but I can't prove it.

Jezz is offline Jezz
Chieftain

Oct 2001
time: 21:17
  Old Post 18-01-2002 00:28
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Don't need fortress for free shot (atleast before the patch... haven't seen it happen yet post patch)

They need to walk from one ZOC square to another.


000
0X0
000

Meaning, if the X is your tank, he has to walk from one 0 square to another for your tank to have the opportunity to take a free shot. If he does, and is successful, you'll see it animate. If not, no animation.

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