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Nakar Gabab
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of Pedantic Nitpicking
May 2001 time: 00:17
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I think tech rate is a multiplier, percentage-wise (i.e. a tech rate of 100 is baseline, 80 is 80%, 200 is 200%).
Not sure how it interacts with tech costs... probably something to the effect of TECH COST * TECH RATE = Beakers needed... or somesuch.
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Nero Would
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I believe the formula is:
Tech Cost (from the Advances section) * Tech Rate (from the World Sizes section) * % of civs that do not have the tech / 5
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Nero Would
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quote: Originally posted by The Rusty Gamer
Isn't there also another figure to take into account for tech with the difficulty level? |
No, as far as I know, difficulty level does not affect the cost of techs. Of course, it does affect your ability to come up the the gold to pay the cost.
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